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Language as a Material Interface for Creative LLM Interaction

arXiv 2607.24753 ↗First posted 25 May 2026cs.HC cs.CLcited by 0

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Abstract (arXiv)

Although directive prompting is the predominant way to interact with Large Language Models (LLMs), many creative practices rely on language that is open-ended, associative, phonaesthetic, symbolic, and that unfolds across multiple temporalities. In this work, we explore how creative practitioners might work with AI systems when language is treated not merely as instruction but as material. We conducted an ecological two-week study with four creative practitioners using a design probe: the Memetic Mixer, a tangible interactive device that constrains interaction with an LLM. Analysis of post-study interviews and device logs identified distinct modes of material language use and temporalities that shaped each participant's engagement with AI and their creative practice. We reflect on these findings and contribute design considerations that support open-ended interaction with AI in creative practice.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 6 of its 33 references that are in the map. First posted on arXiv 25 May 2026.

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References · 6

  1. 2021AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Promptscited by 265
  2. 2023Art or Artifice? Large Language Models and the False Promise of Creativitycited by 168
  3. 2023Tokenizer Choice For LLM Training: Negligible or Crucial?cited by 105
  4. 2023Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-Creationcited by 63
  5. 2024Ai.llude: Encouraging Rewriting AI-Generated Text to Support Creative Expressioncited by 9
  6. 2025Do Conversational Interfaces Limit Creativity? Exploring Visual Graph Systems for Creative Writingcited by 2

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