LowPowAR: Power-Constrained Tone Mapping for Augmented Reality
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Abstract (arXiv)
Everyday-wearable Augmented Reality (AR) glasses must meet strict power limits, making displays a key target for optimization. We cast display power optimization as a power-constrained tone-mapping problem and propose a human-vision-grounded, learning-based framework that maximizes perceptual quality under a given power budget. We introduce an optimization-friendly tone-mapping operator (TMO) parameterization along with a progressive optimization strategy to effectively navigate the quality-vs-power landscape. We distill the iterative optimization into a lightweight feed-forward neural network for real-time deployment. Subjective experiments show that our method yields better perceptual quality than prior work at the same power budget. Project page: https://horizon-lab.org/lowpowar/.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 21 Jul 2026.
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Citing papers per year: 2026: 4.
4 papers.
- 2026EpiCon: Collective Agent Learning through Co-Evolving Multimodal Memorycited by 1
- 2026ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Renderingcited by 0
- 2026Multidimensional Observer Model and Perceptual Dimensions of Human Image Quality Assessmentcited by 0
- 2026GazeFlow: From Human Gaze Behavior to Generative Egocentric Gaze Predictioncited by 0
- 2026GazeFlow: From Human Gaze Behavior to Generative Egocentric Gaze Prediction29 Sep 2026
- 2026Multidimensional Observer Model and Perceptual Dimensions of Human Image Quality Assessment29 Sep 2026
- 2026EpiCon: Collective Agent Learning through Co-Evolving Multimodal Memory29 Sep 2026
- 2026ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Rendering25 Sep 2026