mlsanityData to 14 Oct 2026

Searching Videos as Trees: Self-Correcting Agents for Grounded Long Video QA

arXiv 2607.16189 ↗First posted 17 Jul 2026cs.CVcited by 0

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

Grounded long-video question answering (Grounded LVQA) requires answering a question about a long video while localizing the short evidence interval that supports the answer. Recent agentic methods frame this task as multi-turn exploration with a single crop_video(start, end) action, which supports coarse-to-fine narrowing but provides no primitive for fine-to-coarse backtracking. As a result, these agents typically converge prematurely and cannot recover from an early mistake. We propose VideoTreeSearch (VTS), a framework that casts grounded LVQA as iterative self-correcting search over an adaptive temporal tree. VTS constructs a non-uniform tree from visual scene boundaries so that each node corresponds to a semantically coherent segment, and trains an agent to navigate the tree through four discrete operations: zoom_in, zoom_out, shift, and answer. These operations expose backtracking and recovery as explicit, learnable primitives rather than implicit behaviors. To train this navigation, we introduce a trajectory synthesis pipeline that produces multi-step paths through the tree, including deliberate detours into incorrect branches followed by recovery. We use these trajectories for supervised fine-tuning, followed by reinforcement learning with grounding and answer-accuracy rewards. On three Grounded LVQA benchmarks (CG-Bench, Haystack-LVBench, Haystack-Ego4D), VTS outperforms the strongest prior agentic methods by +12.5 mIoU on CG-Bench and +7.4 T-F1 on Haystack-Ego4D. The learned policy also transfers to general long-video QA, surpassing all prior agentic baselines on Video-MME, MLVU, and LVBench by up to +7.1 accuracy points. Ablations confirm that self-correcting hierarchical search is the central mechanism behind these gains: removing either adaptive descent or explicit backtracking substantially degrades performance. Code is available at https://github.com/CeeZh/VTS.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 39 of its 44 references that are in the map. First posted on arXiv 17 Jul 2026.

Builds on

39 of 44 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Active Video Perception: Iterative Evidence Seeking for Agentic Long Video Understanding5 Dec
  2. 2025LongVT: Incentivizing "Thinking with Long Videos" via Native Tool Calling25 Nov

Other references · 37

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2025Qwen3-VL Technical Reportcited by 2,793
  3. 2024Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysiscited by 1,413
  4. 2024LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understandingcited by 665
  5. 2023LLaMA-VID: An Image is Worth 2 Tokens in Large Language Modelscited by 546
  6. 2023MovieChat: From Dense Token to Sparse Memory for Long Video Understandingcited by 542
  7. 2024Long Context Transfer from Language to Visioncited by 515
  8. 2025Video-R1: Reinforcing Video Reasoning in MLLMscited by 484
  9. 2024LVBench: An Extreme Long Video Understanding Benchmarkcited by 410
  10. 2023TimeChat: A Time-sensitive Multimodal Large Language Model for Long Video Understandingcited by 406
  11. 2024ShareGPT4Video: Improving Video Understanding and Generation with Better Captionscited by 388
  12. 2024LongVU: Spatiotemporal Adaptive Compression for Long Video-Language Understandingcited by 356
25 more
  1. 2024LongVILA: Scaling Long-Context Visual Language Models for Long Videoscited by 309
  2. 2025VideoChat-R1: Enhancing Spatio-Temporal Perception via Reinforcement Fine-Tuningcited by 255
  3. 2024VideoTree: Adaptive Tree-based Video Representation for LLM Reasoning on Long Videoscited by 251
  4. 2023A Simple LLM Framework for Long-Range Video Question-Answeringcited by 178
  5. 2022Revisiting the "Video" in Video-Language Understandingcited by 169
  6. 2025Adaptive Keyframe Sampling for Long Video Understandingcited by 167
  7. 2022Long Movie Clip Classification with State-Space Video Modelscited by 106
  8. 2025Thinking With Videos: Multimodal Tool-Augmented Reinforcement Learning for Long Video Reasoningcited by 91
  9. 2024Video ReCap: Recursive Captioning of Hour-Long Videoscited by 89
  10. 2024CG-Bench: Clue-grounded Question Answering Benchmark for Long Video Understandingcited by 85
  11. 2025T*: Re-thinking Temporal Search for Long-Form Video Understandingcited by 82
  12. 2024Too Many Frames, Not All Useful: Efficient Strategies for Long-Form Video QAcited by 68
  13. 2024Language Repository for Long Video Understandingcited by 55
  14. 2022Efficient Movie Scene Detection using State-Space Transformerscited by 51
  15. 2025AdaReTaKe: Adaptive Redundancy Reduction to Perceive Longer for Video-language Understandingcited by 48
  16. 2025Generative Frame Sampler for Long Video Understandingcited by 37
  17. 2024xGen-MM-Vid (BLIP-3-Video): You Only Need 32 Tokens to Represent a Video Even in VLMscited by 34
  18. 2025VideoITG: Multimodal Video Understanding with Instructed Temporal Groundingcited by 29
  19. 2025VideoZoomer: Reinforcement-Learned Temporal Focusing for Long Video Reasoningcited by 27
  20. 2025BIMBA: Selective-Scan Compression for Long-Range Video Question Answeringcited by 24
  21. 2026Video-o3: Native Interleaved Clue Seeking for Long Video Multi-Hop Reasoningcited by 24
  22. 2025TimeSearch-R: Adaptive Temporal Search for Long-Form Video Understanding via Self-Verification Reinforcement Learningcited by 20
  23. 2024ReVisionLLM: Recursive Vision-Language Model for Temporal Grounding in Hour-Long Videoscited by 18
  24. 2025SiLVR: A Simple Language-based Video Reasoning Frameworkcited by 14
  25. 2025VideoMiner: Iteratively Grounding Key Frames of Hour-Long Videos via Tree-based Group Relative Policy Optimizationcited by 11

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