mlsanityData to 14 Oct 2026

Learning to Navigate with Minimal Parameters: Decomposing Visual Navigation Through Closed-Form Geometric Interfaces

arXiv 2607.11029 ↗First posted 13 Jul 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

Visual navigation policies have grown to hundreds of millions of parameters trained on billions of frames, with geometry, mapping, and control learned implicitly. We propose a decomposed point-goal navigation system in which operations with known closed-form structure, such as projective geometry, occupancy, and coordinate transforms, are computed analytically and serve as interfaces between three small learned modules: an egress predictor that grounds the episode goal as a local subgoal in the current view, a navigation predictor that estimates a goal-conditioned posterior over where trajectories travel, and an endpoint-pinned residual diffusion generator that samples trajectory shapes from this posterior. Only 0.58M out of 23M parameters are trained, on 44k frames, in under one GPU-hour. Across 6060 point-goal episodes in 60 environments, the system attains competitive success rates with the lowest collision rate among evaluated methods. We further show that under this decomposition, the frozen image encoder can be replaced by a 0.54M MobileNetV2 at a -2.0 SR cost, bringing the full system under 1.2M parameters. It also transfers to no-goal exploration by retraining only the 123k-parameter egress head, and its failure modes under sensor corruption are transparent and analytically correctable. We deploy and evaluate the system zero-shot on a low-cost UGV, running navigation and localization on a Jetson Orin Nano in real-time.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 21 of its 23 references that are in the map. First posted on arXiv 13 Jul 2026.

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21 of 23 references.

References · 21

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2018MobileNetV2: Inverted Residuals and Linear Bottleneckscited by 4,795
  3. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  4. 2024Depth Anything V2cited by 1,422
  5. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  6. 2018On Evaluation of Embodied Navigation Agentscited by 547
  7. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 429
  8. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
  9. 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 248
  10. 2023ViNT: A Foundation Model for Visual Navigationcited by 222
  11. 2022GNM: A General Navigation Model to Drive Any Robotcited by 171
  12. 2025Ground Slow, Move Fast: A Dual-System Foundation Model for Generalizable Vision-and-Language Navigationcited by 62
9 more
  1. 2025NavDP: Learning Sim-to-Real Navigation Diffusion Policy with Privileged Information Guidancecited by 49
  2. 2023ViPlanner: Visual Semantic Imperative Learning for Local Navigationcited by 46
  3. 2023iPlanner: Imperative Path Planningcited by 37
  4. 2025Prior Does Matter: Visual Navigation via Denoising Diffusion Bridge Modelscited by 25
  5. 2023Adaptive and Explainable Deployment of Navigation Skills via Hierarchical Deep Reinforcement Learningcited by 11
  6. 2025LoGoPlanner: Localization Grounded Navigation Policy with Metric-aware Visual Geometrycited by 6
  7. 2026StepNav: Structured Trajectory Priors for Efficient and Multimodal Visual Navigationcited by 2
  8. 2026SanD-Planner: Sample-Efficient Diffusion Planner in B-Spline Space for Robust Local Navigationcited by 1
  9. 2026Rectified Schr"odinger Bridge Matching for Few-Step Visual Navigationcited by 1

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