mlsanityData to 14 Oct 2026

Action Map Policy: Learning 3D Closed-loop Manipulation via Pixel Classification

arXiv 2607.10706 ↗First posted 12 Jul 2026cs.RO cs.AI cs.CVcited by 0

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Abstract (arXiv)

The action space poses a major challenge in robot learning, since it is often high-dimensional, can span long time horizons, and frequently admits multi-modal optimal solutions. A good choice of action representation and loss function can help to address these concerns, but there are often trade offs. We propose Action Map Policy (AMP), which casts 3D closed-loop manipulation policy learning as a classification problem in image space. While classification has been an effective formulation in generative language models, applying it to robot action learning is difficult because naively discretizing high-dimensional continuous actions explodes the token vocabulary. Our key idea is to project 3D actions onto the camera image planes and treat each pixel location as a discrete class, thus controlling dimensionality while retaining multi-modality. This method supports millimeter-level precision for high-dimensional actions without requiring a prohibitively large vocabulary, while preserving fine-grained pixel-wise visual signals. Furthermore, it can predict the entire action chunk in a single forward pass, avoiding complex noise scheduling and iterative denoising while achieving substantially faster inference than diffusion policies. Experiments on various manipulation tasks show that AMP outperforms strong baselines, achieving higher success rates, faster inference, and enhanced spatial reasoning.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 43 of its 44 references that are in the map. First posted on arXiv 12 Jul 2026.

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References · 43

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  11. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 782
  12. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
31 more
  1. 2022Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulationcited by 551
  2. 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 344
  3. 2023MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrationscited by 327
  4. 2024ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulationcited by 315
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  6. 2024RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Roboticscited by 251
  7. 2023RVT: Robotic View Transformer for 3D Object Manipulationcited by 225
  8. 2023GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulatorscited by 189
  9. 2019kPAM: KeyPoint Affordances for Category-Level Robotic Manipulationcited by 153
  10. 2020MVTN: Multi-View Transformation Network for 3D Shape Recognitioncited by 140
  11. 2024Flow as the Cross-Domain Manipulation Interfacecited by 132
  12. 2024BAKU: An Efficient Transformer for Multi-Task Policy Learningcited by 80
  13. 2024Equivariant Diffusion Policycited by 66
  14. 2025Motion Tracks: A Unified Representation for Human-Robot Transfer in Few-Shot Imitation Learningcited by 59
  15. 2024AdaFlow: Imitation Learning with Variance-Adaptive Flow-Based Policiescited by 50
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  17. 2025VLA-0: Building State-of-the-Art VLAs with Zero Modificationcited by 49
  18. 2022TAX-Pose: Task-Specific Cross-Pose Estimation for Robot Manipulationcited by 47
  19. 2022Equivariant Transporter Networkcited by 46
  20. 2025Much Ado About Noising: Dispelling the Myths of Generative Robotic Controlcited by 36
  21. 2022Edge Grasp Network: A Graph-Based SE(3)-invariant Approach to Grasp Detectioncited by 35
  22. 2024Fourier Transporter: Bi-Equivariant Robotic Manipulation in 3Dcited by 33
  23. 2025PointArena: Probing Multimodal Grounding Through Language-Guided Pointingcited by 31
  24. 2024Deep SE(3)-Equivariant Geometric Reasoning for Precise Placement Taskscited by 19
  25. 2024Imagination Policy: Using Generative Point Cloud Models for Learning Manipulation Policiescited by 18
  26. 2024OrbitGrasp: SE(3)-Equivariant Grasp Learningcited by 16
  27. 2026OAT: Ordered Action Tokenizationcited by 15
  28. 2024Learning Efficient and Robust Language-conditioned Manipulation using Textual-Visual Relevancy and Equivariant Language Mappingcited by 10
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  30. 20253D Equivariant Visuomotor Policy Learning via Spherical Projectioncited by 5
  31. 2026Point Bridge: 3D Representations for Cross Domain Policy Learningcited by 5

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  1. 2026Robotic Manipulation is Vision-to-Geometry Mapping: Vision-Geometry Backbones over Language and Video Models
  2. 2026Dexterity-BEV: Aligning 3D World and Actions for Generalizable Robot Policies Learning
  3. 2026BridgeVLA++: A Data-Efficient, Generalizable, and Memory-Augmented Vision-Language-Action Framework for 3D Manipulation
  4. 2025Seeing the Bigger Picture: 3D Latent Mapping for Mobile Manipulation Policy Learning
  5. 2026Bridge3D: Enabling Vision-Language-Action Models to See and Act in 3D
  6. 2026ReactVLA: Fast and Lightweight Reactive Robot Manipulation via Improved Mean Flow Action Generation
  7. 2025PEEK: Guiding and Minimal Image Representations for Zero-Shot Generalization of Robot Manipulation Policies
  8. 2025HAMSTER: Hierarchical Action Models For Open-World Robot Manipulation