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Spatula: Exploring On-Demand In-Situ Interfaces and Interaction for Attribute Control

arXiv 2607.10405 ↗First posted 11 Jul 2026cs.HC cs.AI cs.GRcited by 0

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Abstract (arXiv)

Controlling attributes is a critical step toward achieving the final creative outcome, yet current approaches fall short in supporting users in the iterative refinement of generative content. We propose Spatula, a proof-of-concept system that generates on-demand, in-situ attribute control interfaces and interactions for creating motion graphics. Building on a technical probe that automatically analyzes animation context and generates corresponding attributes and UI, we frame attribute control as an explorable landscape and explore the attribute control space along four key dimensions: Discoverability, Resolution, Scope, and Expandability. Findings from a user study (N=12) show that our system provides intuitive and convenient interactions while supporting diverse needs for fine-grained parameter control. Furthermore, our applications demonstrate that the plug-and-play design generalizes to other domains, such as web design and 3D modeling.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 17 of its 59 references that are in the map. First posted on arXiv 11 Jul 2026.

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17 of 59 references.

References · 17

  1. 2021Evaluating Large Language Models Trained on Codecited by 8,320
  2. 2021Program Synthesis with Large Language Modelscited by 3,637
  3. 2025Creating General User Models from Computer Usecited by 44
  4. 2024DynaVis: Dynamically Synthesized UI Widgets for Visualization Editingcited by 37
  5. 2023CoQuest: Exploring Research Question Co-Creation with an LLM-based Agentcited by 34
  6. 2020RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketchingcited by 14
  7. 2025ProactiveVA: Proactive Visual Analytics with LLM-Based UI Agentcited by 14
  8. 2024LogoMotion: Visually-Grounded Code Synthesis for Creating and Editing Animationcited by 10
  9. 2025MoVer: Motion Verification for Motion Graphics Animationscited by 10
  10. 2023CrossTalk: Intelligent Substrates for Language-Oriented Interaction in Video-Based Communication and Collaborationcited by 6
  11. 2024Augmented Physics: Creating Interactive and Embedded Physics Simulations from Static Textbook Diagramscited by 6
  12. 2025Cooperative Design Optimization through Natural Language Interactioncited by 4
5 more
  1. 2025MoGraphGPT: Creating Interactive Scenes Using Modular LLM and Graphical Controlcited by 3
  2. 2025Preference-Guided Multi-Objective UI Adaptationcited by 3
  3. 2023RealityCanvas: Augmented Reality Sketching for Embedded and Responsive Scribble Animation Effectscited by 2
  4. 2025Continual Human-in-the-Loop Optimizationcited by 2
  5. 2024Piet: Facilitating Color Authoring for Motion Graphics Videocited by 1

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