mlsanityData to 14 Oct 2026

Augmented Physics: Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams

arXiv 2405.18614 ↗First posted 28 May 2024cs.HC cs.CV cs.LGcited by 6

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Abstract (arXiv)

We introduce Augmented Physics, a machine learning-integrated authoring tool designed for creating embedded interactive physics simulations from static textbook diagrams. Leveraging recent advancements in computer vision, such as Segment Anything and Multi-modal LLMs, our web-based system enables users to semi-automatically extract diagrams from physics textbooks and generate interactive simulations based on the extracted content. These interactive diagrams are seamlessly integrated into scanned textbook pages, facilitating interactive and personalized learning experiences across various physics concepts, such as optics, circuits, and kinematics. Drawing from an elicitation study with seven physics instructors, we explore four key augmentation strategies: 1) augmented experiments, 2) animated diagrams, 3) bi-directional binding, and 4) parameter visualization. We evaluate our system through technical evaluation, a usability study (N=12), and expert interviews (N=12). Study findings suggest that our system can facilitate more engaging and personalized learning experiences in physics education.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 9 of its 72 references that are in the map. First posted on arXiv 28 May 2024.

Builds on

9 of 72 references.

References · 9

  1. 2022Scim: Intelligent Skimming Support for Scientific Paperscited by 27
  2. 2022Threddy: An Interactive System for Personalized Thread-based Exploration and Organization of Scientific Literaturecited by 22
  3. 2020RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketchingcited by 14
  4. 2021Kori: Interactive Synthesis of Text and Charts in Data Documentscited by 10
  5. 2023Augmented Math: Authoring AR-Based Explorable Explanations by Augmenting Static Math Textbookscited by 7
  6. 2023CrossTalk: Intelligent Substrates for Language-Oriented Interaction in Video-Based Communication and Collaborationcited by 6
  7. 2022Sketched Reality: Sketching Bi-Directional Interactions Between Virtual and Physical Worlds with AR and Actuated Tangible UIcited by 5
  8. 2018Chalktalk : A Visualization and Communication Language -- As a Tool in the Domain of Computer Science Educationcited by 4
  9. 2023RealityCanvas: Augmented Reality Sketching for Embedded and Responsive Scribble Animation Effectscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 4.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Towards Physics-Faithful Generation of Scientific Diagrams
  2. 2026Personalized Multimodal Feedback Using Multiple External Representations: Strategy Profiles and Learning in High School Physics
  3. 2025Physics: Benchmarking Foundation Models on University-Level Physics Problem Solving
  4. 2025PhysUniBench: A Multi-Modal Physics Reasoning Benchmark at Undergraduate Level
  5. 2025Scaling Physical Reasoning with the PHYSICS Dataset
  6. 2026PhysInOne: Visual Physics Learning and Reasoning in One Suite
  7. 2025Benchmarking Foundation Models with Retrieval-Augmented Generation in Olympic-Level Physics Problem Solving
  8. 2025MAPS: Advancing Multi-Modal Reasoning in Expert-Level Physical Science