Smooth Operator: A Real-Time Sampling-Based Algorithm for Kinematic Hand Retargeting
Not on the map. Why?
Abstract (arXiv)
Advances in learning-based robotic manipulation, such as Vision-Language-Action (VLA) models and Video Action Models (VAMs), heavily rely on high-quality teleoperation data. Their capabilities are strictly upper-bounded by the quality of the underlying human demonstrations. Current gradient-based retargeting algorithms often converge to different local minima, resulting in jitter that affects data quality and teleoperation experience. To address this, we introduce the Sampling-Based Retargeter (SBR), a novel gradient-free retargeting method drawn from the rich literature of sampling-based control and explicitly designed for low-jitter, real-time kinematic retargeting. We evaluate SBR both in simulation and through a rigorous real-world user study involving 18 participants performing 3 complex manipulation tasks. Compared to gradient-based baselines, SBR achieved the highest overall task success rate (54.1%) while significantly reducing operator cognitive fatigue, recording the lowest NASA-TLX workload score (36.4 out of 100). Ultimately, we establish SBR as a highly effective, intuitive retargeter for dexterous manipulation, providing the community with a rigorous benchmarking methodology to guide future retargeting research.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 8 Jul 2026.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026Touch2Robot: Robot Touch in the Human Demonstration Loopcited by 0
- 2026Touch2Robot: Robot Touch in the Human Demonstration Loop21 Sep 2026
Similar, not cited
Close in wording, no citation either way
- 2026AnyDexRT: Calibration-Free Dexterous Hand Retargeting with Few-Shot Human Guidance
- 2025Analyzing Key Objectives in Human-to-Robot Retargeting for Dexterous Manipulation
- 2026RoboPaint: From Human Demonstration to Any Robot and Any View
- 2026RoboPace: Contact-Aware Time-Optimal Retiming for Action-Chunk Policies ↗
- 2026Direct Dynamic Retargeting for Humanoid Imitation Learning from Videos
- 2026DexDirect: Direct Kinesthetic Arm Guidance for Efficient Dexterous Demonstration Collection ↗
- 2025Dexterous Teleoperation of 20-DoF ByteDexter Hand via Human Motion Retargeting
- 2026Kinodynamic Motion Retargeting for Humanoid Locomotion via Multi-Contact Whole-Body Trajectory Optimization