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Conflict-Based Lazy Search for Fast Multi-Manipulator Planning

arXiv 2607.04124 ↗First posted 5 Jul 2026cs.RO cs.AIcited by 0

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Abstract (arXiv)

Employing multiple manipulators can boost efficiency and accomplish tasks that a single manipulator cannot do. However, real-time planning for multiple manipulators in a cluttered workspace still poses significant challenges for planning algorithms. This article proposes a new planning algorithm called Conflict-Based Lazy Search (CBLS) for multimanipulator planning. CBLS is built on Conflict-Based Search (CBS), an efficient multiagent pathfinding (MAPF) algorithm that has shown an order of magnitude speedup over previous approaches [1], [2]. CBS addresses MAPF by solving many single-agent pathfinding (SAPF) problems. Thus, its planning time directly depends on the efficiency of the SAPF algorithm adopted. Our CBLS algorithm enhances CBS with precomputation and lazy search. First, a lazily evaluated graph with controlled sparsity is precomputed for a single manipulator. Second, we propose the Lazy Edged-based A* (LEA*) for efficient SAPF. Since edge evaluation is the computational bottleneck of manipulator planning, LEA* uses lazy search and an edge queue to reduce the number of edge evaluations. We show that LEA* is optimally vertex efficient and has improved edge efficiency compared to A*. We apply the proposed CBLS to multi-manipulator planning problems and show its superior performance by comparing it with CBS and a sampling-based algorithm, namely, RRT-Connect.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 14 of its 36 references that are in the map. First posted on arXiv 5 Jul 2026.

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References · 14

  1. 2017Batch Informed Trees (BIT*): Informed Asymptotically Optimal Anytime Searchcited by 22
  2. 2023Sampling-Based Motion Planning: A Comparative Reviewcited by 20
  3. 2019Generalized Lazy Search for Robot Motion Planning: Interleaving Search and Edge Evaluation via Event-based Togglescited by 16
  4. 2019dRRT*: Scalable and Informed Asymptotically-Optimal Multi-Robot Motion Planningcited by 15
  5. 2016A Unifying Formalism for Shortest Path Problems with Expensive Edge Evaluations via Lazy Best-First Search over Paths with Edge Selectorscited by 9
  6. 2017Search-based Motion Planning for Quadrotors using Linear Quadratic Minimum Time Controlcited by 9
  7. 2018Lazy Receding Horizon A* for Efficient Path Planning in Graphs with Expensive-to-Evaluate Edgescited by 9
  8. 2021Manipulation Planning Among Movable Obstacles Using Physics-Based Adaptive Motion Primitivescited by 7
  9. 2023db-CBS: Discontinuity-Bounded Conflict-Based Search for Multi-Robot Kinodynamic Motion Planningcited by 5
  10. 2024Accelerating Search-Based Planning for Multi-Robot Manipulation by Leveraging Online-Generated Experiencescited by 4
  11. 2024Integrating Uncertainty-Aware Human Motion Prediction into Graph-Based Manipulator Motion Planningcited by 4
  12. 2021Lazy Lifelong Planning for Efficient Replanning in Graphs with Expensive Edge Evaluationcited by 3
2 more
  1. 2024Unconstraining Multi-Robot Manipulation: Enabling Arbitrary Constraints in ECBS with Bounded Sub-Optimalitycited by 3
  2. 2022CBS-Budget (CBSB): A Complete and Bounded Suboptimal Search for Multi-Agent Path Findingcited by 1

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