mlsanityData to 14 Oct 2026

Bridging Local Observation and Global Simulation in Closed-Loop Traffic Modeling

arXiv 2606.31844 ↗First posted 30 Jun 2026cs.RO cs.AIcited by 0

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Abstract (arXiv)

A local-to-global context mismatch arises when autoregressive traffic simulators trained on ego-centric driving logs are deployed in globally observable closed-loop environments. In such logs, the ego vehicle has rich local observations, while surrounding agents are only partially observed due to perception limits and occlusions. As a result, simulators may learn incomplete context--action mappings that remain hidden in log-based training but emerge during closed-loop rollouts, leading to unrealistic behaviors such as abnormal stops, unsafe interactions, and rule violations. We propose CRAFT, a Contextual pReference Alignment Framework for Traffic Simulation, to mitigate this mismatch via self-supervised failure discovery and preference-guided test-time alignment. CRAFT treats the base simulator as a globally observable sandbox, generating diverse what-if rollouts from logged initial states to expose context-induced failures. These failures are grounded with human-aligned driving priors and converted into preference supervision for training a Contextual Preference Evaluator (CPE). At inference time, CPE acts as a plug-in alignment module that scores candidate actions under complete scene context and reweights autoregressive decoding toward globally coherent behaviors. CRAFT mitigates this local-to-global contextual bias, reducing collisions by 31.2% and traffic violations by 33.2% without retraining the base simulator.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 32 of its 41 references that are in the map. First posted on arXiv 30 Jun 2026.

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32 of 41 references.

References · 32

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20 more
  1. 2023Trajeglish: Traffic Modeling as Next-Token Predictioncited by 60
  2. 2022Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real worldcited by 56
  3. 2023TrafficBots: Towards World Models for Autonomous Driving Simulation and Motion Predictioncited by 56
  4. 2024BehaviorGPT: Smart Agent Simulation for Autonomous Driving with Next-Patch Predictioncited by 50
  5. 2023Measuring Inductive Biases of In-Context Learning with Underspecified Demonstrationscited by 49
  6. 2024Gen-Drive: Enhancing Diffusion Generative Driving Policies with Reward Modeling and Reinforcement Learning Fine-tuningcited by 42
  7. 2024Solving Motion Planning Tasks with a Scalable Generative Modelcited by 40
  8. 2024Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Modelscited by 40
  9. 2024Versatile Behavior Diffusion for Generalized Traffic Agent Simulationcited by 30
  10. 2024CtRL-Sim: Reactive and Controllable Driving Agents with Offline Reinforcement Learningcited by 27
  11. 2023Multiverse Transformer: 1st Place Solution for Waymo Open Sim Agents Challenge 2023cited by 25
  12. 2025LEAD: Minimizing Learner-Expert Asymmetry in End-to-End Drivingcited by 23
  13. 2025Advancing Multi-agent Traffic Simulation via R1-Style Reinforcement Fine-Tuningcited by 14
  14. 2025Decoupled Diffusion Sparks Adaptive Scene Generationcited by 12
  15. 2026BridgeSim: Unveiling the OL-CL Gap in End-to-End Autonomous Drivingcited by 9
  16. 2026RAD-2: Scaling Reinforcement Learning in a Generator-Discriminator Frameworkcited by 8
  17. 2025Do LLM Modules Generalize? A Study on Motion Generation for Autonomous Drivingcited by 4
  18. 2026SaFeR: Safety-Critical Scenario Generation for Autonomous Driving Test via Feasibility-Constrained Token Resamplingcited by 2
  19. 2026Learning Rollout from Sampling:An R1-Style Tokenized Traffic Simulation Modelcited by 1
  20. 2026Infrastructure-Centric World Models: Bridging Temporal Depth and Spatial Breadth for Roadside Perceptioncited by 1

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