Personalizing MLLMs via Reinforced Multimodal Reference Game
On the map: Multimodal LLMs / vision-language models → MLLM training and visual instruction tuning
Abstract (arXiv)
Personalizing Multimodal Large Language Models (MLLMs) aims to recognize users' unique concepts from visual data and provide personalized responses. Although prior work has shown the benefit of concept descriptions and reasoning for this task, MLLM descriptions often include information, such as state and context, that does not help and may in fact hinder the unique identification of the target concept among other visually similar items. Effective descriptions of personal concepts should instead be accurate, discriminative, and free of distracting details. To achieve such descriptions, we introduce Reinforced Reference Game (RRG), a learning framework that promotes discriminative descriptions through a novel reinforced multimodal reference game. The MLLM plays both the roles of speaker and listener in a contrastive game setting, whose goal is to effectively communicate discriminative information about a target concept. Our approach formulates a verifiable contrastive reward over hard positives (dissimilar views of the same concept) and hard negatives (visually similar but different concepts). Empirically, RRG achieves state-of-the-art across multiple tasks on three personalization benchmarks. RRG generalizes to unseen domains and outperforms existing methods based on concept descriptions and personalization-specific RL frameworks. We will release code and models in the project page.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in MLLM training and visual instruction tuning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 38 of its 45 references that are in the map. First posted on arXiv 27 Jun 2026.
Builds on
38 of 45 references.
Closest ancestors · 4
Same direction, newest first
- 2025YoChameleon: Personalized Vision and Language Generation29 Apr
- 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution18 Sep
- 2024Yo'LLaVA: Your Personalized Language and Vision Assistant13 Jun
- 2024MileBench: Benchmarking MLLMs in Long Context29 Apr
Other references · 34
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- 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,069
- 2022Flamingo: a Visual Language Model for Few-Shot Learningcited by 4,337
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
- 2020Learning to summarize from human feedbackcited by 2,562
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
- 2022Multi-Concept Customization of Text-to-Image Diffusioncited by 1,099
22 more
- 2025Visual-RFT: Visual Reinforcement Fine-Tuningcited by 501
- 2016Visual Dialogcited by 377
- 2023InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuningcited by 343
- 2023Analyzing and Mitigating Object Hallucination in Large Vision-Language Modelscited by 314
- 2023Personalize Segment Anything Model with One Shotcited by 250
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- 2016GuessWhat?! Visual object discovery through multi-modal dialoguecited by 112
- 2022"This is my unicorn, Fluffy": Personalizing frozen vision-language representationscited by 95
- 2025Self-Rewarding Vision-Language Model via Reasoning Decompositioncited by 95
- 2024MyVLM: Personalizing VLMs for User-Specific Queriescited by 58
- 2024MC-LLaVA: Multi-Concept Personalized Vision-Language Modelcited by 53
- 2024Personalized Visual Instruction Tuningcited by 24
- 2024Where's Waldo: Diffusion Features for Personalized Segmentation and Retrievalcited by 18
- 2023Towards Training-free Open-world Segmentation via Image Prompt Foundation Modelscited by 15
- 2025RePIC: Reinforced Post-Training for Personalizing Multi-Modal Language Modelscited by 13
- 2024Personalized Large Vision-Language Modelscited by 12
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- 2024Personalized Representation from Personalized Generationcited by 9
- 2025Personalization Toolkit: Training Free Personalization of Large Vision Language Modelscited by 8
- 2025Modality Bias in LVLMs: Analyzing and Mitigating Object Hallucination via Attention Lenscited by 8
- 2023Speaking the Language of Your Listener: Audience-Aware Adaptation via Plug-and-Play Theory of Mindcited by 7
- 2019Modeling Conceptual Understanding in Image Reference Gamescited by 4
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- 2025TAMEing Long Contexts in Personalization: Towards Training-Free and State-Aware MLLM Personalized Assistant
- 2024Plug-and-Play Grounding of Reasoning in Multimodal Large Language Models
- 2024A Comprehensive Survey and Guide to Multimodal Large Language Models in Vision-Language Tasks
- 2025Aligning MLLM Benchmark With Human Preferences via Structural Equation Modeling