Heavy-Ball Q-Learning with Residual Weighting Correction
On the map: Deep reinforcement learning methods → RL theory and sample complexity
Abstract (arXiv)
This paper proposes a corrected heavy-ball Q-learning method for reinforcement learning (RL) and establishes convergence of its deterministic mean dynamics. It also identifies conditions under which the method is theoretically guaranteed to converge faster than standard Q-learning. The same construction is then extended to Q-learning with linear function approximation, where analogous convergence and acceleration statements are derived for the corresponding corrected fixed point. The sampled stochastic versions are treated through conditional-mean recursions and, in the stated linear-function-approximation setting, finite-time bounds. The analysis is based on a switched linear system (SLS) representation of Q-learning algorithms and on the joint spectral radius (JSR) of the associated switching families. This SLS viewpoint is not commonly used in standard analyses of Q-learning, and it provides a complementary framework and new insight into how heavy-ball momentum can accelerate Q-learning.
Key facts. No citing papers in the map yet (data through 13 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. Builds on 8 of its 29 references that are in the map. First posted on arXiv 25 Jun 2026.
Builds on
8 of 29 references.
Closest ancestors · 2
Same direction, newest first
- 2026Switching Theory for Q-Learning21 Apr
- 2024Deflated Dynamics Value Iteration15 Jul
Other references · 6
- 2020Analysis of Q-learning with Adaptation and Momentum Restart for Gradient Descentcited by 26
- 2019A First-Order Approach To Accelerated Value Iterationcited by 16
- 2018Anderson Acceleration for Reinforcement Learningcited by 14
- 2023Accelerating Value Iteration with Anchoringcited by 10
- 2026Switching-Geometry Analysis of Deflated Q-Value Iterationcited by 1
- 2026Spectral Analysis of Heavy-Ball Q-value Iterationcited by 1
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