mlsanityData to 7 Oct 2026

Staying In Character: Perspective-Bounded Memory For Book-Based Role-Playing Agents

arXiv 2606.25632 ↗First posted 24 Jun 2026cs.CL cs.AIcited by 1

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations. Yet long-narrative role-playing suffers from two failures: Factual Overreach, where shared retrieval or parametric memory lets a character use facts outside its perspective, and Stylistic Monotony, where profile descriptions flatten a character into a fixed voice. To address these failures, we propose REVERIEMEM, a three-layer memory architecture for book-based character agents. The episodic layer stores first-person scene memories; the semantic layer stores visibility-tagged facts; and the personality layer stores situation-dependent speech and behaviour patterns. For evaluation, we construct KBF-QA, a 4,386-question benchmark over eight novels for testing knowledge boundaries. REVERIEMEM improves Knowledge Boundary Fidelity by 34.6 percentage points over the strongest prior method. On BOOKWORLD's five-dimension pairwise narrative protocol, REVERIEMEM achieves a ~ 79% win rate, suggesting that perspective-bounded memory improves both boundary fidelity and character-grounded narrative generation.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 13 of its 28 references that are in the map. First posted on arXiv 24 Jun 2026.

Builds on

13 of 28 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025StoryWriter: A Multi-Agent Framework for Long Story Generation19 Jun
  2. 2025BookWorld: From Novels to Interactive Agent Societies for Creative Story Generation20 Apr

Other references · 11

  1. 2020Retrieval-Augmented Generation for Knowledge-Intensive NLP Taskscited by 9,160
  2. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,500
  3. 2023Self-RAG: Learning to Retrieve, Generate, and Critique through Self-Reflectioncited by 1,800
  4. 2023Character-LLM: A Trainable Agent for Role-Playingcited by 335
  5. 2024Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalizationcited by 203
  6. 2023InCharacter: Evaluating Personality Fidelity in Role-Playing Agents through Psychological Interviewscited by 177
  7. 2024CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluationcited by 139
  8. 2025OpenCharacter: Training Customizable Role-Playing LLMs with Large-Scale Synthetic Personascited by 25
  9. 2024HoLLMwood: Unleashing the Creativity of Large Language Models in Screenwriting via Role Playingcited by 22
  10. 2024ERABAL: Enhancing Role-Playing Agents through Boundary-Aware Learningcited by 5
  11. 2024Tell Me What You Don't Know: Enhancing Refusal Capabilities of Role-Playing Agents via Representation Space Analysis and Editingcited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026Shared Worlds, Private Minds: Structured Memory for Long-Form Writing as World Creation
  2. 2026Narrative World Model: Narratology-Grounded Writer Memory for Long-Form Fiction
  3. 2025Living the Novel: A System for Generating Self-Training Timeline-Aware Conversational Agents from Novels
  4. 2026Agentsensus: Consensus-Compressed Shared Memory for Multi-Agent Story Worlds
  5. 2026Can LLM Agents Stick to the Script? A Benchmark for Long-Horizon Consistency in Interactive Narratives
  6. 2025PsyMem: Fine-grained psychological alignment and Explicit Memory Control for Advanced Role-Playing LLMs
  7. 2025EvolvTrip: Enhancing Literary Character Understanding with Temporal Theory-of-Mind Graphs
  8. 2025Test-Time-Matching: Decouple Personality, Memory, and Linguistic Style in LLM-based Role-Playing Language Agent