Virtual-point-based Solutions to Handle Generalized Absolute Pose Problem
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Abstract (arXiv)
Multi-camera systems are increasingly adopted in robotics and autonomous navigation for their wide field of view, flexibility, and fault tolerance. Nevertheless, existing PnP solvers fail to handle multiple projection centers. This paper introduces a virtual point formulation that bridges the standard PnP and generalized pose problems, enabling a unified pipeline that transforms existing PnP solvers into generalized pose solvers. Based on this framework, we derive three Virtual-point-based Generalized Pose solvers, namely VGPc, VGPq, and VGPr, leveraging Cayley, quaternion, and rotation-matrix parameterizations, respectively. Extensive experiments demonstrate that the proposed solvers inherit the accuracy and efficiency of original PnP algorithms while significantly outperforming existing generalized solvers. Specifically, VGPc achieves higher estimation accuracy under heteroscedastic noise conditions, VGPq maintains global optimality, whereas VGPr provides superior computational efficiency without accuracy degradation.
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References · 7
- 2019Why Having 10,000 Parameters in Your Camera Model is Better Than Twelvecited by 43
- 2020Real-time Kinematic Ground Truth for the Oxford RobotCar Datasetcited by 28
- 2021Uncertainty-Aware Camera Pose Estimation from Points and Linescited by 16
- 2016Large Scale SfM with the Distributed Camera Modelcited by 7
- 2020gDLS*: Generalized Pose-and-Scale Estimation Given Scale and Gravity Priorscited by 6
- 2025Accurate Pose Estimation for Flight Platforms based on Divergent Multi-Aperture Imaging Systemcited by 3
- 2020Generalized Pose-and-Scale Estimation using 4-Point Congruence Constraintscited by 1
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