Large Scale SfM with the Distributed Camera Model
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Abstract (arXiv)
We introduce the distributed camera model, a novel model for Structure-from-Motion (SfM). This model describes image observations in terms of light rays with ray origins and directions rather than pixels. As such, the proposed model is capable of describing a single camera or multiple cameras simultaneously as the collection of all light rays observed. We show how the distributed camera model is a generalization of the standard camera model and describe a general formulation and solution to the absolute camera pose problem that works for standard or distributed cameras. The proposed method computes a solution that is up to 8 times more efficient and robust to rotation singularities in comparison with gDLS. Finally, this method is used in an novel large-scale incremental SfM pipeline where distributed cameras are accurately and robustly merged together. This pipeline is a direct generalization of traditional incremental SfM; however, instead of incrementally adding one camera at a time to grow the reconstruction the reconstruction is grown by adding a distributed camera. Our pipeline produces highly accurate reconstructions efficiently by avoiding the need for many bundle adjustment iterations and is capable of computing a 3D model of Rome from over 15,000 images in just 22 minutes.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Jul 2016.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 1; 2025: 1; 2026: 2.
7 papers.
- 2024LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitivescited by 25
- 2021Neural Reprojection Error: Merging Feature Learning and Camera Pose Estimationcited by 17
- 2022TC-SfM: Robust Track-Community-Based Structure-from-Motioncited by 5
- 2022Benchmarking Visual-Inertial Deep Multimodal Fusion for Relative Pose Regression and Odometry-aided Absolute Pose Regressioncited by 2
- 2025ColabSfM: Collaborative Structure-from-Motion by Point Cloud Registrationcited by 2
- 2026Scene Grounding In the Wildcited by 1
- 2026Virtual-point-based Solutions to Handle Generalized Absolute Pose Problemcited by 0
- 2026Virtual-point-based Solutions to Handle Generalized Absolute Pose Problem8 Jun 2026
- 2026Scene Grounding In the Wild27 Mar 2026
- 2025ColabSfM: Collaborative Structure-from-Motion by Point Cloud Registration21 Mar 2025
- 2024LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives15 Apr 2024
- 2022Benchmarking Visual-Inertial Deep Multimodal Fusion for Relative Pose Regression and Odometry-aided Absolute Pose Regression1 Aug 2022
- 2022TC-SfM: Robust Track-Community-Based Structure-from-Motion13 Jun 2022
- 2021Neural Reprojection Error: Merging Feature Learning and Camera Pose Estimation12 Mar 2021