From USD Scenes to Knowledge Graphs: Zero-Shot Ontology Grounding with LLMs
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Abstract (arXiv)
Constructing knowledge graphs from 3D simulation scenes is essential for robot task reasoning, but the key bottleneck, grounding scene objects to formal ontology classes, still relies on manually curated dictionaries that are brittle and do not generalize across assets. We investigate whether large language models (LLMs) can automate this grounding step for Universal Scene Description (USD) scenes as a zero-shot, training-free alternative. On a kitchen scene (125 objects) with SOMA-HOME Ontology, LLMs achieve 90-96% exact-match accuracy with descriptive names and 49-89% with abbreviated names, substantially outperforming dictionary and embedding baselines. Under fully opaque names, context-augmented prompting recovers up to 48%. Feature ablation reveals that LLMs primarily exploit semantic cues in the scene graph (sibling names and parent paths); anonymizing these cues reduces accuracy to 0-6%, while geometry alone yields only 4-17%.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 12 references that are in the map. First posted on arXiv 8 Jun 2026.
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References · 8
- 2019Sentence-BERT: Sentence Embeddings using Siamese BERT-Networkscited by 9,170
- 2025Qwen3 Technical Reportcited by 8,820
- 2023Lost in the Middle: How Language Models Use Long Contextscited by 3,455
- 2020Foundations of the Socio-physical Model of Activities (SOMA) for Autonomous Robotic Agentscited by 7
- 2023Ontologies in Digital Twins: A Systematic Literature Reviewcited by 7
- 2023Translating Universal Scene Descriptions into Knowledge Graphs for Robotic Environmentcited by 7
- 2025Generating Actionable Robot Knowledge Bases by Combining 3D Scene Graphs with Robot Ontologiescited by 2
- 2025Fitting Description Logic Ontologies to ABox and Query Examplescited by 2
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