mlsanityData to 7 Oct 2026

Learning Empirically Admissible Neural Heuristics for Combinatorial Search

arXiv 2606.04860 ↗First posted 3 Jun 2026cs.LG cs.AIcited by 0

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Abstract (arXiv)

Finding optimal solution paths for combinatorial puzzles like the Rubik's Cube, sliding tile puzzles, and Lights Out remains a classical challenge in artificial intelligence. Heuristic search algorithms, such as A* , guarantee path optimality only when using an admissible heuristic-one that never overestimates the true remaining cost-to-go. Deep reinforcement learning (RL) methods like DeepCubeA train deep neural networks to approximate cost-to-go heuristics. However, standard mean-squared error (MSE) training regularly yields overestimations, violating admissibility and compromising solution optimality. In this paper, we introduce a generalizable framework for learning validation-calibrated admissible neural heuristics. We train a value network using an underestimating Admissible Bellman Operator combined with an Asymmetric Loss function to penalize overestimation. To account for residual neural function approximation errors, we propose a post-hoc calibration safety offset computed over validation scrambles. We demonstrate that our calibrated neural heuristics achieve no observed admissibility violations under the evaluation protocol and preserve path optimality in practice while reducing search node expansions by up to 83.0% on a 2 by 2 Rubik's Cube, 19.9% on a 3 by 3 Lights Out grid, and 1.9% on an 8-Puzzle compared to standard analytical baselines.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 6 of its 21 references that are in the map. First posted on arXiv 3 Jun 2026.

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References · 6

  1. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,282
  2. 2016Simple and Scalable Predictive Uncertainty Estimation using Deep Ensemblescited by 3,888
  3. 2021A Gentle Introduction to Conformal Prediction and Distribution-Free Uncertainty Quantificationcited by 777
  4. 2018Machine Learning for Combinatorial Optimization: a Methodological Tour d'Horizoncited by 612
  5. 2020Path Planning using Neural A* Searchcited by 51
  6. 2018Solving the Rubik's Cube Without Human Knowledgecited by 15

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