mlsanityData to 14 Oct 2026

Comparative evaluation of photogrammetric reconstruction methods and 3D Gaussian Splatting for road surface roughness analysis

arXiv 2605.29452 ↗First posted 28 May 2026cs.CVcited by 0

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Abstract (arXiv)

Image-based 3D reconstruction offers a low-cost alternative to traditional sensor-based techniques for road surface assessment. This study compares four reconstruction pipelines--COLMAP, Meshroom, Metashape, and 3D Gaussian Splatting (3DGS)--to evaluate their ability to estimate road surface roughness from smartphone imagery. All point clouds were processed in CloudCompare using a consistent workflow involving orientation alignment, segmentation, normal estimation, and roughness computation at neighborhood radiuses of 0.2, 0.4, and 0.6 model units. The results show that COLMAP provides the highest sensitivity to micro-texture, while Meshroom yields balanced reconstructions with moderate roughness variation. Metashape produces the smoothest geometry due to its internal filtering, and 3DGS captures visible irregularities but exhibits higher noise and lower density. The comparison demonstrates that open-source pipelines are viable for relative roughness evaluation, offering a practical approach for low-cost pavement monitoring.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 2 of its 12 references that are in the map. First posted on arXiv 28 May 2026.

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2 of 12 references.

References · 2

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2024Recent Advances in 3D Gaussian Splattingcited by 131

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