DynSess: Dynamic Session-Level Evaluation and Optimization Framework for Role-Playing Agents
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
Role-playing with large language models is fundamentally a session-level task, requiring agents to sustain character identity and interaction quality across extended multi-turn conversations. Yet existing evaluation and optimization methods remain largely turn-level, failing to capture long-horizon quality. We propose DynSess, a unified session-level framework for role-playing agents. DynSess-Eval scores complete dialogue sessions via rubrics targeting long-horizon behaviors. Leveraging its session-level rewards, we construct high-quality training trajectories through multi-turn lookahead search and train DynSess-Character with two complementary variants: DSPO (off-policy) and GSRPO (on-policy). Experiments show that DynSess-Eval aligns with human judgments substantially better than prior evaluators, and blind human evaluation further shows that DynSess-Character matches the strongest character model despite using substantially fewer parameters, while maintaining strong role consistency and interactive ability. Our dataset and code will be released to facilitate future research.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 20 of its 34 references that are in the map. First posted on arXiv 28 May 2026.
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Other references · 19
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- 2025RocketEval: Efficient Automated LLM Evaluation via Grading Checklistcited by 39
- 2024Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHFcited by 30
- 2025SDPO: Segment-Level Direct Preference Optimization for Social Agentscited by 30
7 more
- 2023Aligning Large Language Models with Human Opinions through Persona Selection and Value--Belief--Norm Reasoningcited by 19
- 2025TRACT: Regression-Aware Fine-tuning Meets Chain-of-Thought Reasoning for LLM-as-a-Judgecited by 17
- 2025Reasoning Does Not Necessarily Improve Role-Playing Abilitycited by 14
- 2025RMTBench: Benchmarking LLMs Through Multi-Turn User-Centric Role-Playingcited by 10
- 2025CPO: Addressing Reward Ambiguity in Role-playing Dialogue via Comparative Policy Optimizationcited by 10
- 2026HER: Human-like Reasoning and Reinforcement Learning for LLM Role-playingcited by 10
- 2025Single LLM, Multiple Roles: A Unified Retrieval-Augmented Generation Framework Using Role-Specific Token Optimizationcited by 1
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Citing papers per year: 2026: 2.
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- 2026Adversarial Closed-Loop Curriculum for Evolving Role-Playing Agents
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