Generative Animations: A Multi-Model Pipeline for Prompt-Driven Motion Synthesis
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Abstract (arXiv)
Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot B'ezier points, and configure timing properties. We introduce Generative Animations, a system that transforms natural language prompts into production-ready animations. By chaining Large Language Models (LLMs) for semantic parsing with the Segment Anything Model (SAM) for visual grounding, our pipeline automatically generates motion paths that respect scene geometry, handle depth-based occlusions, and honor 3D perspective transforms. We demonstrate the system through three use cases: contour-following trajectories, orbital animations with z-order awareness, and perspective-aligned motion on transformed objects.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 12 references that are in the map. First posted on arXiv 26 May 2026.
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References · 8
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2023GPT-4 Technical Reportcited by 18,396
- 2023Segment Anythingcited by 8,234
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2022Human Motion Diffusion Modelcited by 1,080
- 2023Visual ChatGPT: Talking, Drawing and Editing with Visual Foundation Modelscited by 668
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2021Im2Vec: Synthesizing Vector Graphics without Vector Supervisioncited by 116
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