ActQuant: Sub-4-bit Action-Guided Quantization for Vision-Language-Action Models
On the map: Vision-language-action models → Efficient VLA inference and adaptation
Abstract (arXiv)
Vision-Language-Action (VLA) models exhibit remarkable action generation for embodied intelligence, but their heavy compute make deployment on edge platforms impractical. Aggressive, sub-4-bit weight quantization is the natural solution, yet existing post-training quantization (PTQ) methods suffer severe performance degradation in this regime. To address this, we introduce ActQuant, an action-guided mixed-precision PTQ framework that operates in two stages: (1) an inter-tensor bit allocator that assigns each weight matrix a single bit-width based on how much it contributes to predicting the agent's actions; (2) an intra-tensor scale optimizer tunes per-block quantization scales using action-aware curvature, so that dynamic range is concentrated on the weights most influential for control. To deliver the on-device benefits of our aggressive quantization, we further introduce OmniModel.cpp, an agentic conversion pipeline that ports architectures into a native C/C++ runtime with efficient low-bit kernels. We evaluate ActQuant both in simulation and on a real-world 6-DoF UR3 arm, with all models deployed through OmniModel.cpp. On the LIBERO benchmark, ActQuant is the only method that operates at or below 3 bits-per-weight, retaining 95.0% on OpenVLA-OFT and 94.8% on π0.5. Pushed further, ActQuant reaches 2.5 bpw at 90.1% on OpenVLA-OFT, compressing the backbone from 14.3 GB to 2.7 GB (5.3×). On the physical UR3 arm, π0.5 quantized with ActQuant retains the baseline's success rate while reducing the memory footprint by 2.5×.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Placed in Efficient VLA inference and adaptation, one of 13 directions in Vision-language-action models. Builds on 35 of its 44 references that are in the map. First posted on arXiv 19 May 2026.
Builds on
35 of 44 references.
Closest ancestors · 2
Same direction, newest first
- 2025EfficientVLA: Training-Free Acceleration and Compression for Vision-Language-Action Models11 Jun
- 2024Quantization-Aware Imitation-Learning for Resource-Efficient Robotic Control2 Dec
Other references · 33
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- 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,410
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21 more
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Built on by
Citing papers per year: 2026: 8.
8 papers.
- 2026vla.cpp: A Unified Inference Runtime for Vision-Language-Action Modelscited by 4
- 2026Embodied.cpp: A Portable Inference Runtime of Embodied AI Models on Heterogeneous Robotscited by 2
- 2026PhyAI: Real-Time Physical AI at the Edge, Scalable Rollouts in the Cloudcited by 1
- 2026Bit-Flip Attacks on Vision-Language-Action Models: Action-Decoding Architecture Shapes the Vulnerabilitycited by 1
- 2026FoldQuantVLA: Native Low-Bit Quantization of Vision-Language-Action Models via Consistent Foldingcited by 0
- 2026Q-WAM: 4-Bit Quantization of World Action Models with Action-Subspace Protectioncited by 0
- 2026SteerQuant: Steering Quantization Error with Action-Guided Scaling in World-Action Modelscited by 0
- 2026ActTune: Action-Aware Precision and GPU Operating-Point Adaptation for Energy-Efficient Vision-Language-Action Inferencecited by 0
- 2026ActTune: Action-Aware Precision and GPU Operating-Point Adaptation for Energy-Efficient Vision-Language-Action Inference6 Oct 2026
- 2026SteerQuant: Steering Quantization Error with Action-Guided Scaling in World-Action Models30 Sep 2026
- 2026Q-WAM: 4-Bit Quantization of World Action Models with Action-Subspace Protection27 Sep 2026
- 2026FoldQuantVLA: Native Low-Bit Quantization of Vision-Language-Action Models via Consistent Folding21 Sep 2026
- 2026Bit-Flip Attacks on Vision-Language-Action Models: Action-Decoding Architecture Shapes the Vulnerability16 Aug 2026
- 2026PhyAI: Real-Time Physical AI at the Edge, Scalable Rollouts in the Cloud4 Aug 2026
- 2026Embodied.cpp: A Portable Inference Runtime of Embodied AI Models on Heterogeneous Robots2 Jul 2026
- 2026vla.cpp: A Unified Inference Runtime for Vision-Language-Action Models6 Jun 2026
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