mlsanityData to 14 Oct 2026

Physics-informed simulation framework for realistic sonar image generation and statistical validation

arXiv 2605.19712 ↗First posted 19 May 2026cs.CVcited by 1

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Abstract (arXiv)

Synthetic sonar datasets offer a scalable alternative to costly real-world acquisition, yet their utility remains limited by the absence of rigorous quantitative validation. We present ACOUSIM (ACOustic SIMulation and Validation Platform), a physics-informed framework that evaluates the statistical alignment between synthetic and real sonar imagery without relying on generative models. A Gazebo-based environment generates sonar-like images by explicitly controlling seabed texture, illumination-driven shadowing, platform altitude, and noise. Realism is quantified against two public sonar datasets, SeabedObjects-KLSG-II and Sonar Common Target Detection (SCTD), using global intensity and local texture (LBP) distributions assessed via Kullback-Leibler divergence, Jensen-Shannon divergence, and Earth Mover's Distance. Results show strong texture alignment (KL < 0.07) across all classes, with plane-class intensity alignment outperforming ship-class due to shadow geometry complexity. ACOUSIM establishes a reproducible, distribution-level baseline for sim-to-real sonar evaluation and directly supports reliable dataset validation for underwater image analysis.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 3 of its 18 references that are in the map. First posted on arXiv 19 May 2026.

Builds on

3 of 18 references.

References · 3

  1. 2024Machine Learning for Shipwreck Segmentation from Side Scan Sonar Imagery: Dataset and Benchmarkcited by 13
  2. 2022Synthetic Sonar Image Simulation with Various Seabed Conditions for Automatic Target Recognitioncited by 5
  3. 2024S3Simulator: A benchmarking Side Scan Sonar Simulator dataset for Underwater Image Analysiscited by 4

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