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Contextual Bandits for Resource-Constrained Devices using Probabilistic Learning

arXiv 2605.13346 ↗First posted 13 May 2026cs.LGcited by 0

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Abstract (arXiv)

Contextual bandits (CB) are online sequential decision-making problems under partial feedback that underpin many adaptive services. There is a growing demand to deploy CB agents directly on-device, under strict constraints on memory, compute, and energy. However, standard linear CB algorithms are often impractical for resource-constrained devices with their unfavorable scaling in computational and memory costs. Recently, HD-CB, a CB approach based on hyperdimensional computing principles, has been proposed to model and solve CB problems by moving into high-dimensional spaces. HD-CB offers faster convergence, favorable scalability, and improves memory efficiency compared to linear CB algorithms. However, its learning rule is accumulation-based: the values of action vectors grow over time, requiring high precision. While periodic binarization can prevent overflow in low-precision components, it may discard important information about magnitudes and degrade decision quality. This paper introduces probabilistic HD-CB, a low-precision variant that replaces deterministic accumulation with a probabilistic update rule. At each step, only a random subset of vector components is updated, with a time-decaying update probability, and component values are constrained to a predefined range [-k,+k]. This approach enables low-precision components, prevents overflow without periodic binarization, and reduces the expected update cost in proportion to the fraction of updated components. Off-policy evaluation on standardized synthetic CB benchmarks using the Open Bandit Pipeline shows that probabilistic HD-CB consistently outperforms binarized HD-CB at equal precision, while approaching the performance of HD-CB with as few as 3 bits per component.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 30 references that are in the map. First posted on arXiv 13 May 2026.

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References · 10

  1. 2021A Survey on Hyperdimensional Computing aka Vector Symbolic Architectures, Part I: Models and Data Transformationscited by 99
  2. 2020Open Bandit Dataset and Pipeline: Towards Realistic and Reproducible Off-Policy Evaluationcited by 77
  3. 2020A comparison of Vector Symbolic Architecturescited by 64
  4. 2021Vector Symbolic Architectures as a Computing Framework for Emerging Hardwarecited by 35
  5. 2019Density Encoding Enables Resource-Efficient Randomly Connected Neural Networkscited by 15
  6. 2020Contextual-Bandit Anomaly Detection for IoT Data in Distributed Hierarchical Edge Computingcited by 5
  7. 2019Edge Computing in the Dark: Leveraging Contextual-Combinatorial Bandit and Coded Computingcited by 4
  8. 2025Efficient Implementation of LinearUCB through Algorithmic Improvements and Vector Computing Acceleration for Embedded Learning Systemscited by 4
  9. 2024To Ask or Not To Ask: Human-in-the-loop Contextual Bandits with Applications in Robot-Assisted Feedingcited by 3
  10. 2025HD-CB: The First Exploration of Hyperdimensional Computing for Contextual Bandits Problemscited by 2

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