mlsanityData to 14 Oct 2026

SCENE: Recognizing Social Norms and Sanctioning in Group Chats

arXiv 2605.07823 ↗First posted 8 May 2026cs.CLcited by 0

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Abstract (arXiv)

Online group chats are social spaces with implicit behavior patterns that, when broken, are often met with social sanctioning from the group. The ability and willingness of LLM-based agents to recognize and adapt to these norms remains mostly unexplored. We introduce SCENE, a social-interaction benchmark focused on implicit norms and social sanctioning in multi-party chat. SCENE generates plausible non-roleplay scenarios with scripted personas that follow a hidden norm, create opportunities for the subject agent to violate it, and sanction breaches when they occur. We further propose behavioral evaluation metrics for two functional adaptation abilities: responsiveness to negative sanctioning, and adapting norm from peers behavior. We evaluate six frontier and open-weight models on SCENE. Our results show that Claude Opus 4.7 and Gemini 3.1 Pro adapt to implicit norms significantly more than the evaluated open-weight models. SCENE contributes one benchmark in the direction of recent calls for dynamic, interactional evaluation of LLM social capabilities.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 13 of its 42 references that are in the map. First posted on arXiv 8 May 2026.

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13 of 42 references.

References · 13

  1. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,568
  2. 2023Understanding Social Reasoning in Language Models with Language Modelscited by 172
  3. 2023FANToM: A Benchmark for Stress-testing Machine Theory of Mind in Interactionscited by 171
  4. 2013A Computational Approach to Politeness with Application to Social Factorscited by 106
  5. 2024SOTOPIA-π: Interactive Learning of Socially Intelligent Language Agentscited by 93
  6. 2024ToMBench: Benchmarking Theory of Mind in Large Language Modelscited by 72
  7. 2023HI-TOM: A Benchmark for Evaluating Higher-Order Theory of Mind Reasoning in Large Language Modelscited by 63
  8. 2024Is this the real life? Is this just fantasy? The Misleading Success of Simulating Social Interactions With LLMscited by 59
  9. 2024SimpleToM: Exposing the Gap between Explicit ToM Inference and Implicit ToM Application in LLMscited by 57
  10. 2023Multi-Party Chat: Conversational Agents in Group Settings with Humans and Modelscited by 54
  11. 2024Position: Theory of Mind Benchmarks are Broken for Large Language Modelscited by 31
  12. 2024A theory of appropriateness with applications to generative artificial intelligencecited by 25
1 more
  1. 2025Rethinking Theory of Mind Benchmarks for LLMs: Towards A User-Centered Perspectivecited by 14

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  2. 2024Evolution of Social Norms in LLM Agents using Natural Language
  3. 2024SocialBench: Sociality Evaluation of Role-Playing Conversational Agents
  4. 2025The Social Laboratory: A Psychometric Framework for Multi-Agent LLM Evaluation
  5. 2026"Who Am I, and Who Else Is Here?" Behavioral Differentiation Without Role Assignment in Multi-Agent LLM Systems
  6. 2026Agent Sociodrama: Social-Dynamics-Guided Persona Recasting for LLM Agent Teams
  7. 2026EUDAIMONIA: Evaluating Undesirable Dynamics in AI
  8. 2024AntEval: Evaluation of Social Interaction Competencies in LLM-Driven Agents