Enhancing Eye Movement Biometrics for User Authentication via Continuous Gaze Offset Score Fusion
Not on the map. Why?
Abstract (arXiv)
Eye movement biometrics (EMB) use subject-specific gaze dynamics for user authentication and identification. Recent deep learning-based EMB systems achieve strong performance by modeling temporal eye movement behavior. However, these systems typically overlook continuous gaze offset, despite prior evidence that it contains user-discriminative information. This work examines whether continuous gaze offset can improve biometric performance when combined with existing biometric features. We evaluate linear and nonlinear fusion methods on two publicly available datasets, collected via the lab-grade eye tracker and virtual reality headset across multiple tasks and observation durations. Results indicate that fusion offers performance benefits on both datasets, particularly when using nonlinear fusion. Additionally, fusing biometric information across multiple tasks further improves authentication performance. These findings support the hypothesis that continuous gaze offset may serve as useful auxiliary information under conditions of degraded or noisy eye tracking.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 25 references that are in the map. First posted on arXiv 7 May 2026.
Builds on
8 of 25 references.
References · 8
- 2020GazeBase: A Large-Scale, Multi-Stimulus, Longitudinal Eye Movement Datasetcited by 20
- 2021Eye Know You: Metric Learning for End-to-end Biometric Authentication Using Eye Movements from a Longitudinal Datasetcited by 11
- 2022GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking dataset collected in virtual realitycited by 11
- 2019Deep Distributional Sequence Embeddings Based on a Wasserstein Losscited by 6
- 2024Establishing a Baseline for Gaze-driven Authentication Performance in VR: A Breadth-First Investigation on a Very Large Datasetcited by 4
- 2024Evaluating Eye Tracking Signal Quality with Real-time Gaze Interaction Simulationcited by 4
- 2025Ocular Authentication: Fusion of Gaze and Periocular Modalitiescited by 2
- 2023Filtering Eye-Tracking Data From an EyeLink 1000: Comparing Heuristic, Savitzky-Golay, IIR and FIR Digital Filterscited by 1
Built on by
Not cited yet.