OmniEncoder: See, Hear, and Feel Continuous Motion Like Humans With One Encoder
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Abstract (arXiv)
Recent advances in omni-modal large language models have enabled remarkable progress in joint vision-audio understanding. However, prevailing architectures rely on modality-specific encoders with a video-coarse, audio-dense design -- sampling visual frames at 1--2 fps while processing audio waveforms at 25 fps -- resulting in systems that perceive video frame by frame, modality by modality rather than holistically as humans do. Such a discrepancy leaves models with impoverished cross-modal interaction during encoding and an inability to capture fine-grained visual motion. To bridge this gap, we present Omni-Encoder, a unified Transformer backbone designed to co-embed visual and audio signals at a symmetrical 25 fps within a shared latent space. This architecture leverages three core innovations -- the Omni-Encoder Token Template, Omni-RoPE, and Temporal Window Shifting -- to effectively reconcile the dual challenges of modality disentanglement and computational efficiency. Experiments demonstrate that, compared to the modality-specific baseline Qwen2.5-Omni under the same input token budget to the LLM decoder, Omni-Encoder delivers substantial gains on visual continuous understanding tasks -- such as sign language recognition and fine-grained sports action analysis -- while maintaining competitive performance on established audio-visual benchmarks such as AVQA and Speaker Identification and Localization. These results suggest that unified omnivorous encoding offers a promising direction for building omni-modal models that more closely reflect the integrated nature of human perception.
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References · 14
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- 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,139
- 2022Robust Speech Recognition via Large-Scale Weak Supervisioncited by 4,057
- 2021ViViT: A Video Vision Transformercited by 1,620
- 2022VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Trainingcited by 1,322
- 2017The "something something" video database for learning and evaluating visual common sensecited by 1,103
- 2016Lip Reading Sentences in the Wildcited by 228
- 2025VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interactioncited by 197
- 2025VL-JEPA: Joint Embedding Predictive Architecture for Vision-languagecited by 68
- 2018Audio-Visual Speech Recognition With A Hybrid CTC/Attention Architecturecited by 64
- 2021SignBERT: Pre-Training of Hand-Model-Aware Representation for Sign Language Recognitioncited by 60
- 2025HumanOmni: A Large Vision-Speech Language Model for Human-Centric Video Understandingcited by 60
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