mlsanityData to 14 Oct 2026

KinDER: A Physical Reasoning Benchmark for Robot Learning and Planning

arXiv 2604.25788 ↗First posted 28 Apr 2026cs.ROcited by 3

Not on the map. Why?

Abstract (arXiv)

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic Embodied Reasoning that targets physical reasoning challenges arising in robot learning and planning. KinDER comprises 25 procedurally generated environments, a Gymnasium-compatible Python library with parameterized skills and demonstrations, and a standardized evaluation suite with 13 implemented baselines spanning task and motion planning, imitation learning, reinforcement learning, and foundation-model-based approaches. The environments are designed to isolate five core physical reasoning challenges: basic spatial relations, nonprehensile multi-object manipulation, tool use, combinatorial geometric constraints, and dynamic constraints, disentangled from perception, language understanding, and application-specific complexity. Empirical evaluation shows that existing methods struggle to solve many of the environments, indicating substantial gaps in current approaches to physical reasoning. We additionally include real-to-sim-to-real experiments on a mobile manipulator to assess the correspondence between simulation and real-world physical interaction. KinDER is fully open-sourced and intended to enable systematic comparison across diverse paradigms for advancing physical reasoning in robotics. Website and code: https://prpl-group.com/kinder-site/

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 28 Apr 2026.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026ManipulationNet: An Infrastructure for Benchmarking Real-World Robot Manipulation with Physical Skill Challenges and Embodied Multimodal Reasoning
  2. 2026PhysMem: Scaling Test-Time Memory for Embodied Physical Reasoning
  3. 2025A Survey: Learning Embodied Intelligence from Physical Simulators and World Models
  4. 2026RoboHarn-Evo: Evolving Hierarchical Physical Knowledge for Self-Improving Robotic Manipulation
  5. 2025PhysicalAgent: Towards General Cognitive Robotics with Foundation World Models
  6. 2026RoBoSR: Structured Scene Representations for Embodied Robotic Reasoning ↗
  7. 2026ManipArena: Comprehensive Real-world Evaluation of Reasoning-Oriented Generalist Robot Manipulation
  8. 2026One Word, Different Action: A Real-Robot Benchmark for Language-Conditioned Embodied Reasoning ↗