CheeseBench: Evaluating Large Language Models on Rodent Behavioral Neuroscience Paradigms
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Abstract (arXiv)
We introduce CheeseBench, a benchmark that evaluates large language models (LLMs) on nine classical behavioral neuroscience paradigms (Morris water maze, Barnes maze, T-maze, radial arm maze, star maze, operant chamber, shuttle box, conditioned place preference, and delayed non-match to sample), spanning six cognitive dimensions. Each task is grounded in peer-reviewed rodent protocols with approximate animal baselines. The agent receives a unified system prompt with no task-specific instructions and must discover goals purely from ASCII text observations and reward signals, much like a rodent placed into an unfamiliar apparatus. We evaluate six open-weight LLMs (3B to 72B parameters) on text-based ASCII renderings and compare against both a random baseline and a graph-based reinforcement learning agent. Our best model (Qwen2.5-VL-7B) reaches 52.6% average success on ASCII input, compared to 32.1% for random agents and 78.9% for approximate rodent baselines. We find that (1) scaling beyond 7B yields diminishing returns, (2) longer context history degrades performance, (3) chain-of-thought prompting hurts rather than helps, and (4) a vision-language architecture provides an advantage at 7B but hurts at 32B. Because the same model's performance ranges from 20% to 57% depending on interface parameters alone, these results characterize the agent-plus-interface system, not the model in isolation. Under this unified zero-shot ASCII protocol, current open-weight LLM agents remain well below approximate rodent reference values, particularly on tasks requiring spatial navigation and within-trial state tracking.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 9 of its 27 references that are in the map. First posted on arXiv 12 Apr 2026.
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References · 9
- 2020Measuring Massive Multitask Language Understandingcited by 7,963
- 2023Visual Instruction Tuningcited by 7,869
- 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,234
- 2015VQA: Visual Question Answeringcited by 2,506
- 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
- 2023MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contextscited by 1,614
- 2024Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scalingcited by 1,599
- 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,205
- 2022Emergent Analogical Reasoning in Large Language Modelscited by 240
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