Lipschitz Dueling Bandits over Continuous Action Spaces
Not on the map. Why?
Abstract (arXiv)
We study for the first time, stochastic dueling bandits over continuous action spaces with Lipschitz structure, where feedback is purely comparative. While dueling bandits and Lipschitz bandits have been studied separately, their combination has remained unexplored. We propose the first algorithm for Lipschitz dueling bandits, using round-based exploration and recursive region elimination guided by an adaptive reference arm. We develop new analytical tools for relative feedback and prove a regret bound of tilde Oleft(T^fracdz+1dz+2right), where dz is the zooming dimension of the near-optimal region. Further, our algorithm takes only logarithmic space in terms of the total time horizon, best achievable by any bandit algorithm over a continuous action space.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 11 of its 31 references that are in the map. First posted on arXiv 1 Apr 2026.
Builds on
11 of 31 references.
References · 11
- 2017Deep reinforcement learning from human preferencescited by 3,846
- 2018Preference-based Online Learning with Dueling Bandits: A Surveycited by 100
- 2013Bandits and Experts in Metric Spacescited by 63
- 2014Reducing Dueling Bandits to Cardinal Banditscited by 62
- 2015Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problemcited by 51
- 2017Regret Analysis for Continuous Dueling Banditcited by 21
- 2021Lipschitz Bandits with Batched Feedbackcited by 21
- 2017Dueling Bandits With Weak Regretcited by 15
- 2023Robust Lipschitz Bandits to Adversarial Corruptionscited by 15
- 2019Zeroth Order Non-convex optimization with Dueling-Choice Banditscited by 11
- 2022Dueling Convex Optimization with General Preferencescited by 5
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026Online Convex Optimization with Dueling Feedbackcited by 1
- 2026Online Convex Optimization with Dueling Feedback15 Aug 2026