mlsanityData to 14 Oct 2026

ExpertGen: Scalable Sim-to-Real Expert Policy Learning from Imperfect Behavior Priors

arXiv 2603.15956 ↗First posted 16 Mar 2026cs.RO cs.AIcited by 1

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

Learning generalizable and robust behavior cloning policies requires large volumes of high-quality robotics data. While human demonstrations (e.g., through teleoperation) serve as the standard source for expert behaviors, acquiring such data at scale in the real world is prohibitively expensive. This paper introduces ExpertGen, a framework that automates expert policy learning in simulation to enable scalable sim-to-real transfer. ExpertGen first initializes a behavior prior using a diffusion policy trained on imperfect demonstrations, which may be synthesized by large language models or provided by humans. Reinforcement learning is then used to steer this prior toward high task success by optimizing the diffusion model's initial noise while keep original policy frozen. By keeping the pretrained diffusion policy frozen, ExpertGen regularizes exploration to remain within safe, human-like behavior manifolds, while also enabling effective learning with only sparse rewards. Empirical evaluations on challenging manipulation benchmarks demonstrate that ExpertGen reliably produces high-quality expert policies with no reward engineering. On industrial assembly tasks, ExpertGen achieves a 90.5% overall success rate, while on long-horizon manipulation tasks it attains 85% overall success, outperforming all baseline methods. The resulting policies exhibit dexterous control and remain robust across diverse initial configurations and failure states. To validate sim-to-real transfer, the learned state-based expert policies are further distilled into visuomotor policies via DAgger and successfully deployed on real robotic hardware.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 58 of its 65 references that are in the map. First posted on arXiv 16 Mar 2026.

Builds on

58 of 65 references.

Closest ancestors · 5

Same direction, newest first

  1. 2025Flow Matching Policy Gradients28 Jul
  2. 2025Steering Your Diffusion Policy with Latent Space Reinforcement Learning18 Jun
  3. 2025DIME:Diffusion-Based Maximum Entropy Reinforcement Learning4 Feb
  4. 2024Diffusion Policy Policy Optimization1 Sep
  5. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar

Other references · 53

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38 more
  1. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
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  6. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,210
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  17. 2018Residual Policy Learningcited by 164
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  29. 2024DextrAH-RGB: Visuomotor Policies to Grasp Anything with Dexterous Handscited by 45
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Citing papers per year: 2026: 1.

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  3. 2024How Generalizable Is My Behavior Cloning Policy? A Statistical Approach to Trustworthy Performance Evaluation
  4. 2025SpeedAug: Policy Acceleration via Tempo-Enriched Policy and RL Fine-Tuning
  5. 2026Scaling Single Human Demonstrations for Imitation Learning using Generative Foundational Models
  6. 2026Coherent Off-Policy Improvement of Large Behavior Models with Learned Rewards
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