Vision-Based Hand Shadowing for Robotic Manipulation via Inverse Kinematics
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Abstract (arXiv)
Teleoperation of low-cost robotic manipulators remains challenging due to the difficulty of retargeting human hand motion to robot joint commands. We present an offline hand-shadowing inverse-kinematics (IK) retargeting pipeline driven by a single egocentric RGB-D camera mounted on 3D-printed glasses. The pipeline detects 21 hand landmarks per hand using MediaPipe Hands, deprojects them into 3D via depth sensing, transforms them into the robot coordinate frame, and solves a damped-least-squares IK problem to produce joint commands for the SO-ARM101 robot (5 arm + 1 gripper joints). A gripper controller maps thumb-index finger geometry to grasp aperture with a multi-level fallback hierarchy. Actions are previewed in a physics simulation before replay on the physical robot. We evaluate the pipeline on a structured pick-and-place benchmark (5-tile grid, 10 grasps per tile, 3 independent runs) achieving an 86.7% +/- 4.2% success rate, and compare it against four vision-language-action (VLA) policies (ACT, SmolVLA, pi_0.5, GR00T N1.5) trained on leader-follower teleoperation data. We provide a quantitative error analysis of the pipeline, reporting a mean IK position error of 36.4 mm, trajectory smoothness metrics showing 57-68% jerk reduction from EMA smoothing, and an ablation study over the smoothing parameter. We also test the pipeline in unstructured real-world environments (grocery store, pharmacy) and find that success is reduced to 9.3% due to hand occlusion by surrounding objects. To mitigate this, we integrate WiLoR as an alternative hand detector, achieving an 8% improvement in hand detection rate over MediaPipe, highlighting both the promise and current limitations of marker-free analytical retargeting.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 23 references that are in the map. First posted on arXiv 11 Mar 2026.
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References · 11
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
- 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
- 2025SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Roboticscited by 530
- 2020MediaPipe Hands: On-device Real-time Hand Trackingcited by 161
- 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
- 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
- 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 145
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 130
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2017Intel RealSense Stereoscopic Depth Camerascited by 83
- 2024Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learningcited by 77
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- 2026AnyDexRT: Calibration-Free Dexterous Hand Retargeting with Few-Shot Human Guidance
- 2026RoboPaint: From Human Demonstration to Any Robot and Any View
- 2018Task-Oriented Hand Motion Retargeting for Dexterous Manipulation Imitation
- 2026UniDex: A Robot Foundation Suite for Universal Dexterous Hand Control from Egocentric Human Videos
- 2026From Perception to Assistance: Open-Vocabulary Shared Autonomy for Robotic Manipulation
- 2026Dexterous Robot Manipulation from Human Demonstrations via Contact-Anchored Retargeting and Residual Policy Learning ↗
- 2026EgoMatrix: Physically Faithful Dexterous Robot Demonstrations from Egocentric Human Videos ↗
- 2025MirrorLimb: Implementing hand pose acquisition and robot teleoperation based on RealMirror ↗