Video Compression Meets Video Generation: Latent Inter-Frame Pruning with Attention Recovery
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Abstract (arXiv)
Current video generation models suffer from high computational latency, making real-time applications prohibitively costly. In this paper, we address this limitation by exploiting the temporal redundancy inherent in video latent patches. To this end, we propose the Latent Inter-frame Pruning with Attention Recovery (LIPAR) framework, which detects and skips recomputing duplicated latent patches. Additionally, we introduce a novel Attention Recovery mechanism that approximates the attention values of pruned tokens, thereby removing visual artifacts arising from naively applying the pruning method. Empirically, our method increases video editing throughput by 1.53×, achieving an average of 19.3 FPS on an NVIDIA RTX 4090 with the 1.3B Self-Forcing model (4-step denoising, FP16). The proposed method does not compromise generation quality and can be seamlessly integrated with the model without additional training. Our approach effectively bridges the gap between traditional compression algorithms and modern generative pipelines.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 31 of its 33 references that are in the map. First posted on arXiv 6 Mar 2026.
Builds on
31 of 33 references.
References · 31
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19 more
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