Zeroth-Order Stackelberg Control in Combinatorial Congestion Games
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Abstract (arXiv)
We study Stackelberg (leader--follower) tuning of network parameters (tolls, capacities, incentives) in combinatorial congestion games, where selfish users choose discrete routes (or other combinatorial strategies) and settle at a congestion equilibrium. The leader minimizes a system-level objective (e.g., total travel time) evaluated at equilibrium, but this objective is typically nonsmooth because the set of used strategies can change abruptly. We propose ZO-Stackelberg, which couples a projection-free Frank--Wolfe equilibrium solver with a zeroth-order outer update, avoiding differentiation through equilibria. We prove convergence to generalized Goldstein stationary points of the true equilibrium objective, with explicit dependence on the equilibrium approximation error, and analyze subsampled oracles: if an exact minimizer is sampled with probability kappam, then the Frank--Wolfe error decays as O(1/(kappam T)). We also propose stratified sampling as a practical way to avoid a vanishing kappam when the strategies that matter most for the Wardrop equilibrium concentrate in a few dominant combinatorial classes (e.g., short paths). Experiments on real-world networks demonstrate that our method achieves orders-of-magnitude speedups over a differentiation-based baseline while converging to follower equilibria.
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References · 15
- 2013Stochastic First- and Zeroth-order Methods for Nonconvex Stochastic Programmingcited by 724
- 2017OptNet: Differentiable Optimization as a Layer in Neural Networkscited by 599
- 2019Differentiable Convex Optimization Layerscited by 465
- 2013Optimal rates for zero-order convex optimization: the power of two function evaluationscited by 198
- 2018Stochastic subgradient method converges on tame functionscited by 124
- 2018Stochastic Conditional Gradient Methods: From Convex Minimization to Submodular Maximizationcited by 47
- 2016Variance-Reduced and Projection-Free Stochastic Optimizationcited by 40
- 2021Zeroth-Order Methods for Convex-Concave Minmax Problems: Applications to Decision-Dependent Risk Minimizationcited by 18
- 2021Improved Rates for Derivative Free Gradient Play in Strongly Monotone Gamescited by 7
- 2018Frank-Wolfe with Subsampling Oraclecited by 6
- 2025Set Smoothness Unlocks Clarke Hyper-stationarity in Bilevel Optimizationcited by 5
- 2019Leadership in Congestion Games: Multiple User Classes and Non-Singleton Actions (Extended Version)cited by 3
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