Spatio-Temporal Token Pruning for Efficient High-Resolution GUI Agents
On the map: Efficient LLM inference and serving → Visual token pruning in multimodal models
Abstract (arXiv)
Pure-vision GUI agents provide universal interaction capabilities but suffer from severe efficiency bottlenecks due to the massive spatiotemporal redundancy inherent in high-resolution screenshots and historical trajectories. We identify two critical misalignments in existing compression paradigms: the temporal mismatch, where uniform history encoding diverges from the agent's "fading memory" attention pattern, and the spatial topology conflict, where unstructured pruning compromises the grid integrity required for precise coordinate grounding, inducing spatial hallucinations. To address these challenges, we introduce GUIPruner, a training-free framework tailored for high-resolution GUI navigation. It synergizes Temporal-Adaptive Resolution (TAR), which eliminates historical redundancy via decay-based resizing, and Stratified Structure-aware Pruning (SSP), which prioritizes interactive foregrounds and semantic anchors while safeguarding global layout. Extensive evaluations across diverse benchmarks demonstrate that GUIPruner consistently achieves state-of-the-art performance, effectively preventing the collapse observed in large-scale models under high compression. Notably, on Qwen2-VL-2B, our method delivers a 3.4x reduction in FLOPs and a 3.3x speedup in vision encoding latency while retaining over 94% of the original performance, enabling real-time, high-precision navigation with minimal resource consumption.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Visual token pruning in multimodal models, one of 12 directions in Efficient LLM inference and serving. First posted on arXiv 26 Feb 2026.
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Citing papers per year: 2026: 7.
7 papers.
- 2026Naive Visual Memory is Not Enough: A Failure-Mode Study of GUI Agentscited by 4
- 2026Video-Based Reward Modeling for Computer-Use Agentscited by 3
- 2026Mem-W: Latent Memory-Native GUI Agentscited by 3
- 2026ST-Lite: Training-Free KV Cache Compression with Spatio-Trajectory Guidance for Long-Horizon GUI Agentscited by 2
- 2026Where and How to Prune: An Empirical Study of Visual Token Pruning for GUI Agent Navigationcited by 1
- 2026STaR-KV: Spatio-Temporal Adaptive Re-weighting for KV Cache Compression in GUI Vision-Language Modelscited by 1
- 2026TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agentscited by 0
- 2026TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agents9 Sep 2026
- 2026Naive Visual Memory is Not Enough: A Failure-Mode Study of GUI Agents12 Jun 2026
- 2026STaR-KV: Spatio-Temporal Adaptive Re-weighting for KV Cache Compression in GUI Vision-Language Models1 Jun 2026
- 2026Mem-W: Latent Memory-Native GUI Agents10 May 2026
- 2026Where and How to Prune: An Empirical Study of Visual Token Pruning for GUI Agent Navigation27 Mar 2026
- 2026Video-Based Reward Modeling for Computer-Use Agents10 Mar 2026
- 2026ST-Lite: Training-Free KV Cache Compression with Spatio-Trajectory Guidance for Long-Horizon GUI Agents27 Feb 2026
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- 2026STP-GUI: Spatially-Aware Token Pruning for Efficient Web-GUI Agents
- 2026Compress to Focus: Efficient Coordinate Compression for Policy Optimization in Multi-Turn GUI Agents
- 2025GUI-KV: Efficient GUI Agents via KV Cache with Spatio-Temporal Awareness
- 2026AQuaUI: Visual Token Reduction for GUI Agents with Adaptive Quadtrees
- 2025Less is More: Empowering GUI Agent with Context-Aware Simplification
- 2026PAGER: Bridging the Semantic-Execution Gap in Point-Precise Geometric GUI Control
- 2026Recurrent Latent Visual Search for GUI Grounding
- 2025Improving GUI Grounding with Explicit Position-to-Coordinate Mapping