Linear Convergence in Games with Delayed Feedback via Extra Prediction
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Abstract (arXiv)
Feedback delays are inevitable in real-world multi-agent learning. They are known to severely degrade performance, and the convergence rate under delayed feedback is still unclear, even for bilinear games. This paper derives the rate of linear convergence of Weighted Optimistic Gradient Descent-Ascent (WOGDA), which predicts future rewards with extra optimism, in unconstrained bilinear games. To analyze the algorithm, we interpret it as an approximation of the Extra Proximal Point (EPP), which is updated based on farther future rewards than the classical Proximal Point (PP). Our theorems show that standard optimism (predicting the next-step reward) achieves linear convergence to the equilibrium at a rate exp(-Theta(t/m5)) after t iterations for delay m. Moreover, employing extra optimism (predicting farther future reward) tolerates a larger step size and significantly accelerates the rate to exp(-Theta(t/(m2log m))). Our experiments also show accelerated convergence driven by the extra optimism and are qualitatively consistent with our theorems. In summary, this paper validates that extra optimism is a promising countermeasure against performance degradation caused by feedback delays.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 21 of its 33 references that are in the map. First posted on arXiv 19 Feb 2026.
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References · 21
- 2017Training GANs with Optimismcited by 217
- 2013Optimization, Learning, and Games with Predictable Sequencescited by 187
- 2015Fast Convergence of Regularized Learning in Gamescited by 149
- 2019A Unified Analysis of Extra-gradient and Optimistic Gradient Methods for Saddle Point Problems: Proximal Point Approachcited by 142
- 2013Online Learning under Delayed Feedbackcited by 137
- 2018Optimistic mirror descent in saddle-point problems: Going the extra (gradient) milecited by 132
- 2016Asynchronous Stochastic Gradient Descent with Delay Compensationcited by 98
- 2016Delay and Cooperation in Nonstochastic Banditscited by 71
- 2017Stochastic Bandit Models for Delayed Conversionscited by 53
- 2020Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimismcited by 22
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2018A Nonparametric Delayed Feedback Model for Conversion Rate Predictioncited by 19
9 more
- 2018Bandit Online Learning with Unknown Delayscited by 18
- 2020A Feedback Shift Correction in Predicting Conversion Rates under Delayed Feedbackcited by 17
- 2021Nonstochastic Bandits with Composite Anonymous Feedbackcited by 16
- 2017Online Learning with Local Permutations and Delayed Feedbackcited by 10
- 2023On the Last-iterate Convergence in Time-varying Zero-sum Games: Extra Gradient Succeeds where Optimism Failscited by 8
- 2023Min-Max Optimization Made Simple: Approximating the Proximal Point Method via Contraction Mapscited by 4
- 2024Last-iterate Convergence Separation between Extra-gradient and Optimism in Constrained Periodic Gamescited by 3
- 2024Synchronization in Learning in Periodic Zero-Sum Games Triggers Divergence from Nash Equilibriumcited by 3
- 2025Learning from Delayed Feedback in Games via Extra Predictioncited by 1
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