mlsanityData to 7 Oct 2026

Exploring Real-Time Super-Resolution: Benchmarking and Fine-Tuning for Streaming Content

arXiv 2602.11339 ↗First posted 11 Feb 2026cs.CVcited by 0

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Abstract (arXiv)

Recent advancements in real-time super-resolution have enabled higher-quality video streaming, yet existing methods struggle with the unique challenges of compressed video content. Commonly used datasets do not accurately reflect the characteristics of streaming media, limiting the relevance of current benchmarks. To address this gap, we introduce a comprehensive dataset - StreamSR - sourced from YouTube, covering a wide range of video genres and resolutions representative of real-world streaming scenarios. We benchmark 11 state-of-the-art real-time super-resolution models to evaluate their performance for the streaming use-case. Furthermore, we propose EfRLFN, an efficient real-time model that integrates Efficient Channel Attention and a hyperbolic tangent activation function - a novel design choice in the context of real-time super-resolution. We extensively optimized the architecture to maximize efficiency and designed a composite loss function that improves training convergence. EfRLFN combines the strengths of existing architectures while improving both visual quality and runtime performance. Finally, we show that fine-tuning other models on our dataset results in significant performance gains that generalize well across various standard benchmarks. We made the dataset, the code, and the benchmark available at https://github.com/EvgeneyBogatyrev/EfRLFN.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 36 of its 58 references that are in the map. First posted on arXiv 11 Feb 2026.

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References · 36

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24 more
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