Advancing Digital Twin Generation Through a Novel Simulation Framework and Quantitative Benchmarking
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Abstract (arXiv)
The generation of 3D models from real-world objects has often been accomplished through photogrammetry, i.e., by taking 2D photos from a variety of perspectives and then triangulating matched point-based features to create a textured mesh. Many design choices exist within this framework for the generation of digital twins, and differences between such approaches are largely judged qualitatively. Here, we present and test a novel pipeline for generating synthetic images from high-quality 3D models and programmatically generated camera poses. This enables a wide variety of repeatable, quantifiable experiments which can compare ground-truth knowledge of virtual camera parameters and of virtual objects against the reconstructed estimations of those perspectives and subjects.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 4 of its 28 references that are in the map. First posted on arXiv 11 Feb 2026.
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4 of 28 references.
References · 4
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022A Survey on Active Simultaneous Localization and Mapping: State of the Art and New Frontierscited by 66
- 2023How Simulation Helps Autonomous Driving:A Survey of Sim2real, Digital Twins, and Parallel Intelligencecited by 58
- 2022A Real World Dataset for Multi-view 3D Reconstructioncited by 9
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