mlsanityData to 7 Oct 2026

Benchmarking Affordance Generalization with BusyBox

arXiv 2602.05441 ↗First posted 5 Feb 2026cs.RO cs.AIcited by 2

On the map: Vision-language-action models → Generalist VLA models and benchmarks

Abstract (arXiv)

Vision-Language-Action (VLA) models have been attracting the attention of researchers and practitioners thanks to their promise of generalization. Although single-task policies still offer competitive performance, VLAs are increasingly able to handle commands and environments unseen in their training set. While generalization in vision and language space is undoubtedly important for robust versatile behaviors, a key meta-skill VLAs need to possess is affordance generalization -- the ability to manipulate new objects with familiar physical features. In this work, we present BusyBox, a physical benchmark for systematic semi-automatic evaluation of VLAs' affordance generalization. BusyBox consists of 6 modules with switches, sliders, wires, buttons, a display, and a dial. The modules can be swapped and rotated to create a multitude of BusyBox variations with different visual appearances but the same set of affordances. We empirically demonstrate that generalization across BusyBox variants is highly challenging even for strong open-weights VLAs such as π0.5 and GR00T-N1.6. To encourage the research community to evaluate their own VLAs on BusyBox and to propose new affordance generalization experiments, we have designed BusyBox to be easy to build in most robotics labs. We release the full set of CAD files for 3D-printing its parts as well as a bill of materials for (optionally) assembling its electronics. We also publish a dataset of language-annotated demonstrations that we collected using the common bimanual Mobile Aloha robot on the canonical BusyBox configuration. All of the released materials are available at https://microsoft.github.io/BusyBox.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Generalist VLA models and benchmarks, one of 13 directions in Vision-language-action models. Builds on 15 of its 25 references that are in the map. First posted on arXiv 5 Feb 2026.

Builds on

15 of 25 references.

Closest ancestors · 1

Same direction, newest first

  1. 2025π0.5: a Vision-Language-Action Model with Open-World Generalization22 Apr

Other references · 14

  1. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,338
  2. 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
  3. 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 669
  4. 2021CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Taskscited by 564
  5. 2024Evaluating Real-World Robot Manipulation Policies in Simulationcited by 484
  6. 2024Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperationcited by 377
  7. 2023FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulationcited by 132
  8. 2024ALOHA Unleashed: A Simple Recipe for Robot Dexteritycited by 128
  9. 2024Yell At Your Robot: Improving On-the-Fly from Language Correctionscited by 123
  10. 2024FMB: a Functional Manipulation Benchmark for Generalizable Robotic Learningcited by 79
  11. 2024Robo-ABC: Affordance Generalization Beyond Categories via Semantic Correspondence for Robot Manipulationcited by 69
  12. 2025AutoEval: Autonomous Evaluation of Generalist Robot Manipulation Policies in the Real Worldcited by 46
2 more
  1. 2023Interactive Robot Learning from Verbal Correctioncited by 28
  2. 2022BusyBot: Learning to Interact, Reason, and Plan in a BusyBoard Environmentcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026AffordVLA: Injecting Affordance Representations into Vision-Language-Action Models via Implicit Feature Alignment
  2. 2026Afford-VLA: Action-Aligned Visual Planning via Internalized Affordance
  3. 2025Benchmarking Vision, Language, & Action Models in Procedurally Generated, Open Ended Action Environments
  4. 2026Rethinking the Practicality of Vision-language-action Model: A Comprehensive Benchmark and An Improved Baseline
  5. 2025Benchmarking the Generality of Vision-Language-Action Models
  6. 2026Wiring Matters: Injection Topology and Initialization of Affordance Heads in Vision-Language-Action Policies
  7. 2024CoA-VLA: Improving Vision-Language-Action Models via Visual-Textual Chain-of-Affordance
  8. 2025Afford-X: Generalizable and Slim Affordance Reasoning for Task-oriented Manipulation