PokeNet: Learning Kinematic Models of Articulated Objects from Human Observations
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Abstract (arXiv)
Articulation modeling enables robots to learn joint parameters of articulated objects for effective manipulation which can then be used downstream for skill learning or planning. Existing approaches often rely on prior knowledge about the objects, such as the number or type of joints. Some of these approaches also fail to recover occluded joints that are only revealed during interaction. Others require large numbers of multi-view images for every object, which is impractical in real-world settings. Furthermore, prior works neglect the order of manipulations, which is essential for many multi-DoF objects where one joint must be operated before another, such as a dishwasher. We introduce PokeNet, an end-to-end framework that estimates articulation models from a single human demonstration without prior object knowledge. Given a sequence of point cloud observations of a human manipulating an unknown object, PokeNet predicts joint parameters, infers manipulation order, and tracks joint states over time. PokeNet outperforms existing state-of-the-art methods, improving joint axis and state estimation accuracy by an average of over 27% across diverse objects, including novel and unseen categories. We demonstrate these gains in both simulation and real-world environments.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Feb 2026.
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Citing papers per year: 2026: 3.
3 papers.
- 2026QDTraj: Exploration of Diverse Trajectory Primitives for Articulated Objects Robotic Manipulationcited by 1
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observationscited by 0
- 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observations17 Sep 2026
- 2026QDTraj: Exploration of Diverse Trajectory Primitives for Articulated Objects Robotic Manipulation24 Apr 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026