TacUMI: A Multi-Modal Universal Manipulation Interface for Contact-Rich Tasks
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Abstract (arXiv)
Task decomposition is critical for understanding and learning complex long-horizon manipulation tasks. Especially for tasks involving rich physical interactions, relying solely on visual observations and robot proprioceptive information often fails to reveal the underlying event transitions. This raises the requirement for efficient collection of high-quality multi-modal data as well as robust segmentation method to decompose demonstrations into meaningful modules. Building on the idea of the handheld demonstration device Universal Manipulation Interface (UMI), we introduce TacUMI, a multi-modal data collection system that integrates additionally ViTac sensors, force-torque sensor, and pose tracker into a compact, robot-compatible gripper design, which enables synchronized acquisition of all these modalities during human demonstrations. We then propose a multi-modal segmentation framework that leverages temporal models to detect semantically meaningful event boundaries in sequential manipulations. Evaluation on a challenging cable mounting task shows more than 90 percent segmentation accuracy and highlights a remarkable improvement with more modalities, which validates that TacUMI establishes a practical foundation for both scalable collection and segmentation of multi-modal demonstrations in contact-rich tasks.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Jan 2026.
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Citing papers per year: 2026: 8.
8 papers.
- 2026FACT: Failure-Aware Causal Training for World-Action Modelscited by 3
- 2026Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigmscited by 2
- 2026HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alonecited by 2
- 2026Tac-DINO: Learning Vision-Tactile Features with Patch Alignmentcited by 1
- 2026RAPID: Reconfigurable, Adaptive Platform for Iterative Designcited by 0
- 2026UMI-Underwater: Learning Underwater Manipulation without Underwater Teleoperationcited by 0
- 2026Pre-training Visual Dexterity in Simulationcited by 0
- 2026N0-Foundation: Towards the Age of Tactile Intelligencecited by 0
- 2026N0-Foundation: Towards the Age of Tactile Intelligence30 Aug 2026
- 2026Pre-training Visual Dexterity in Simulation16 Aug 2026
- 2026FACT: Failure-Aware Causal Training for World-Action Models10 Aug 2026
- 2026HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone28 Jul 2026
- 2026Tac-DINO: Learning Vision-Tactile Features with Patch Alignment10 Jun 2026
- 2026Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigms17 May 2026
- 2026UMI-Underwater: Learning Underwater Manipulation without Underwater Teleoperation27 Mar 2026
- 2026RAPID: Reconfigurable, Adaptive Platform for Iterative Design6 Feb 2026