SurfSLAM: Sim-to-Real Underwater Stereo Reconstruction For Real-Time SLAM
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Abstract (arXiv)
Localization and mapping are core perceptual capabilities for underwater robots. Stereo cameras provide a low-cost means of directly estimating metric depth to support these tasks. However, despite recent advances in stereo depth estimation on land, computing depth from image pairs in underwater scenes remains challenging. In underwater environments, images are degraded by light attenuation, visual artifacts, and dynamic lighting conditions. Furthermore, real-world underwater scenes frequently lack rich texture useful for stereo depth estimation and 3D reconstruction. As a result, stereo estimation networks trained on in-air data cannot transfer directly to the underwater domain. In addition, there is a lack of real-world underwater stereo datasets for supervised training of neural networks. Poor underwater depth estimation is compounded in stereo-based Simultaneous Localization and Mapping (SLAM) algorithms, making it a fundamental challenge for underwater robot perception. To address these challenges, we propose a novel framework that enables sim-to-real training of underwater stereo disparity estimation networks using simulated data and self-supervised finetuning. We leverage our learned depth predictions to develop SurfSLAM, a novel framework for real-time underwater SLAM that fuses stereo cameras with IMU, barometric, and Doppler Velocity Log (DVL) measurements. Lastly, we collect a challenging real-world dataset of shipwreck surveys using an underwater robot. Our dataset features over 24,000 stereo pairs, along with high-quality, dense photogrammetry models and reference trajectories for evaluation. Through extensive experiments, we demonstrate the advantages of the proposed training approach on real-world data for improving stereo estimation in the underwater domain and for enabling accurate trajectory estimation and 3D reconstruction of complex shipwreck sites.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Jan 2026.
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Citing papers per year: 2026: 4.
4 papers.
- 2026UniScale: Unified Scale-Aware 3D Reconstruction for Multi-View Understanding via Prior Injection for Robotic Perceptioncited by 2
- 2026π-SUB: A Physics-Informed Synthetic Underwater Benchmark Dataset for Underwater Image Enhancementcited by 0
- 2026Towards Scaling Marine Perception with Synthetic Datacited by 0
- 2026Image-Space Refraction Correction for Underwater 3D Reconstruction: Warping Flat-Port Views into Pinhole Perspectivecited by 0
- 2026Image-Space Refraction Correction for Underwater 3D Reconstruction: Warping Flat-Port Views into Pinhole Perspective6 Oct 2026
- 2026Towards Scaling Marine Perception with Synthetic Data17 Sep 2026
- 2026π-SUB: A Physics-Informed Synthetic Underwater Benchmark Dataset for Underwater Image Enhancement11 Aug 2026
- 2026UniScale: Unified Scale-Aware 3D Reconstruction for Multi-View Understanding via Prior Injection for Robotic Perception26 Feb 2026