The World is Not Mono: Enabling Spatial Understanding in Large Audio-Language Models
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Abstract (arXiv)
Large audio-language models have made rapid progress in recognizing what is present in an audio clip, but spatial audio-language understanding still lacks a clear task interface. A model must also decide where sound events occur, which semantic and spatial attributes belong to the same auditory object, how multiple objects are arranged, and whether a scene-level answer is physically plausible. We formalize this capability as audio scene analysis (ASA), a three-level problem spanning atomic perception, relational integration, and cognitive reasoning. We propose The World is Not Mono (TWNM), a framework that equips audio-language models with explicit spatial evidence. TWNM uses physically grounded First-Order Ambisonics (FOA) simulation for controllable supervision, learns slot-regularized spatial representations from multichannel audio, fuses them with semantic audio features, and trains with a progressive curriculum ending in preference optimization over metadata-derived answers and auxiliary format/evidence rewards. To operationalize ASA, we build a controlled benchmark from scene metadata, covering localization, attribute binding, spatial comparison, scene abduction, and counterfactual reasoning. On this benchmark, TWNM achieves 70.8% overall accuracy, 66.4% on spatial-family tasks, and 79.76% on mixed L3 scene-level multiple-choice QA. We also audit monaural and binaural reference systems as diagnostic references with explicit audit labels, since they differ in spatial input, training interface, and output format. The supported claim is that a clearly defined ASA hierarchy, FOA-conditioned spatial representations, and metadata-grounded training enable controlled, auditable spatial audio-language reasoning, with STARSS23 providing a limited real-recording diagnostic.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 26 of its 43 references that are in the map. First posted on arXiv 6 Jan 2026.
Builds on
26 of 43 references.
References · 26
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14 more
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Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encodingcited by 7
- 2026Spatial Audio Question Answering and Reasoning on Dynamic Source Movementscited by 3
- 2026OmniEcho: Audio-Visual Spatial Understanding for Omni-Modal Embodied Agentscited by 2
- 2026SAIL: Spatial Audio Intelligence with Large Language Models via Disentangled Acoustic-Spatial Encoding and Dual-Stream Q-Formercited by 0
- 2026SEA-LM: Egocentric Spatial Audio Understanding for Wearable Microphone Arrayscited by 0
- 2026FloorSAV: Elucidating Spatial Audio-Visual Context with 2D Floormap for AV-LLMscited by 0
- 2026FloorSAV: Elucidating Spatial Audio-Visual Context with 2D Floormap for AV-LLMs8 Oct 2026
- 2026SEA-LM: Egocentric Spatial Audio Understanding for Wearable Microphone Arrays4 Oct 2026
- 2026SAIL: Spatial Audio Intelligence with Large Language Models via Disentangled Acoustic-Spatial Encoding and Dual-Stream Q-Former28 Sep 2026
- 2026OmniEcho: Audio-Visual Spatial Understanding for Omni-Modal Embodied Agents20 Sep 2026
- 2026Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding9 Jun 2026
- 2026Spatial Audio Question Answering and Reasoning on Dynamic Source Movements18 Feb 2026
Similar, not cited
Close in wording, no citation either way
- 2025SPUR: A Plug-and-Play Framework for Integrating Spatial Audio Understanding and Reasoning into Large Audio-Language Models
- 2025Spatial Audio Motion Understanding and Reasoning
- 2026SAVU-BENCH: A Real-World Benchmark for Spatial Audio-Visual Understanding
- 2026Listen, See and Track: Spatio-Temporal Audio-Visual Sound Event Reasoning for Omni-Modal Language Models
- 2026SonicWorld: Source-Centric Latent Dynamics for Spatial Audio Reasoning
- 2025STAR-Bench: Probing Deep Spatio-Temporal Reasoning as Audio 4D Intelligence
- 2025OWL: Geometry-Aware Spatial Reasoning for Audio Large Language Models
- 2025SAVVY: Spatial Awareness via Audio-Visual LLMs through Seeing and Hearing