mlsanityData to 14 Oct 2026

SAGA: Open-World Mobile Manipulation via Structured Affordance Grounding

arXiv 2512.12842 ↗First posted 14 Dec 2025cs.RO cs.AI cs.LGcited by 1

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Abstract (arXiv)

We present SAGA, a versatile and adaptive framework for visuomotor control that can generalize across various environments, task objectives, and user specifications. To efficiently learn such capability, our key idea is to disentangle high-level semantic intent from low-level visuomotor control by explicitly grounding task objectives in the observed environment. Using an affordance-based task representation, we express diverse and complex behaviors in a unified, structured form. By leveraging multimodal foundation models, SAGA grounds the proposed task representation to the robot's visual observation as 3D affordance heatmaps, highlighting task-relevant entities while abstracting away spurious appearance variations that would hinder generalization. These grounded affordances enable us to effectively train a conditional policy on multi-task demonstration data for whole-body control. In a unified framework, SAGA can solve tasks specified in different forms, including language instructions, selected points, and example demonstrations, enabling both zero-shot execution and few-shot adaptation. We instantiate SAGA on a quadrupedal manipulator and conduct extensive experiments across eleven real-world tasks. SAGA consistently outperforms end-to-end and modular baselines by substantial margins. Together, these results demonstrate that structured affordance grounding offers a scalable and effective pathway toward generalist mobile manipulation.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 44 of its 57 references that are in the map. First posted on arXiv 14 Dec 2025.

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44 of 57 references.

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32 more
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