mlsanityData to 14 Oct 2026

HetRL: Efficient Reinforcement Learning for LLMs in Heterogeneous Environments

arXiv 2512.12476 ↗First posted 13 Dec 2025cs.DCcited by 2

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Abstract (arXiv)

As large language models (LLMs) continue to scale and new GPUs are released even more frequently, there is an increasing demand for LLM post-training in heterogeneous environments to fully leverage underutilized mid-range or previous-generation GPUs and alleviate the shortage of homogeneous high-end GPUs within a single availability zone. However, achieving high-performance reinforcement learning (RL) training for LLMs on such computing resources remains challenging because the workflow involves multiple models and tasks with complex computation and data dependencies. In this paper, we present HetRL, a distributed system for efficient RL training in infrastructures with heterogeneous GPUs and networks. HetRL formulates the scheduling of RL training in heterogeneous environments as a constrained joint optimization problem and provides two complementary approaches for addressing this problem: (1) a hybrid scheduling algorithm that efficiently identifies near-optimal solutions, and (2) an integer linear programming (ILP)-based scheduling algorithm that obtains optimal solutions, enabling flexible trade-offs between solution optimality and efficiency. Our extensive evaluation, consuming 20,000 GPU-hours, shows that HetRL achieves up to 9.17x the throughput of state-of-the-art systems, and 3.17x on average, across a wide range of workloads and settings.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 13 Dec 2025.

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