mlsanityData to 14 Oct 2026

RDSplat: Robust Watermarking for 3D Gaussian Splatting Against 2D and 3D Diffusion Editing

arXiv 2512.06774 ↗First posted 7 Dec 2025cs.CV cs.AIcited by 1

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has become a leading representation for high-fidelity 3D assets, yet protecting these assets via digital watermarking remains an open challenge. Existing 3DGS watermarking methods are robust only to classical distortions and fail under diffusion editing, which operates at both the 2D image level and the 3D scene level, covertly erasing embedded watermarks while preserving visual plausibility. We present RDSplat, the first 3DGS watermarking framework designed to withstand both 2D and 3D diffusion editing. Our key observation is that diffusion models act as low-pass filters that preserve low-frequency structures while regenerating high-frequency details. RDSplat exploits this by embedding 100-bit watermarks exclusively into low-frequency Gaussian primitives identified through Frequency-Aware Primitive Selection (FAPS), which combines the Mip score and directional balance score, while freezing all other primitives. Training efficiency is achieved through a surrogate strategy that replaces costly diffusion forward passes with Gaussian blur augmentation. A dedicated decoder, GeoMark, built on ViT-S/16 with spatially periodic secret embedding, jointly resists diffusion editing and the geometric transformations inherent to novel-view rendering. Extensive experiments on four benchmarks under seven 2D diffusion attacks and iterative 3D editing demonstrate strong classical robustness (bit accuracy 0.811) and competitive diffusion robustness (bit accuracy 0.701) at 100-bit capacity, while completing fine-tuning in 3 to 7 minutes on a single RTX 4090 GPU.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 17 of its 42 references that are in the map. First posted on arXiv 7 Dec 2025.

Builds on

17 of 42 references.

References · 17

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 2020Denoising Diffusion Implicit Modelscited by 9,781
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
  6. 2022DiffEdit: Diffusion-based semantic image editing with mask guidancecited by 647
  7. 2018HiDDeN: Hiding Data With Deep Networkscited by 397
  8. 2019StegaStamp: Invisible Hyperlinks in Physical Photographscited by 265
  9. 2023Tree-Ring Watermarks: Fingerprints for Diffusion Images that are Invisible and Robustcited by 187
  10. 2023EditGuard: Versatile Image Watermarking for Tamper Localization and Copyright Protectioncited by 111
  11. 2024Robust Watermarking Using Generative Priors Against Image Editing: From Benchmarking to Advancescited by 110
  12. 2024WAVES: Benchmarking the Robustness of Image Watermarkscited by 97
5 more
  1. 2024OmniGuard: Hybrid Manipulation Localization via Augmented Versatile Deep Image Watermarkingcited by 35
  2. 2024Robust-Wide: Robust Watermarking against Instruction-driven Image Editingcited by 22
  3. 20243D-GSW: 3D Gaussian Splatting for Robust Watermarkingcited by 18
  4. 2024GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splattingcited by 18
  5. 2024JIGMARK: A Black-Box Approach for Enhancing Image Watermarks against Diffusion Model Editscited by 9

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Citing papers per year: 2026: 1.

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  1. 2025Can Protective Watermarking Safeguard the Copyright of 3D Gaussian Splatting?
  2. 2024WATER-GS: Toward Copyright Protection for 3D Gaussian Splatting via Universal Watermarking
  3. 2025GS-Marker: Generalizable and Robust Watermarking for 3D Gaussian Splatting
  4. 2024GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splatting
  5. 2026NGS-Marker: Robust Native Watermarking for 3D Gaussian Splatting
  6. 2025MarkSplatter: Generalizable Watermarking for 3D Gaussian Splatting Model via Splatter Image Structure
  7. 2026Where, What, Why: Toward Explainable 3D-GS Watermarking
  8. 2025GaussianSeal: Rooting Adaptive Watermarks for 3D Gaussian Generation Model