mlsanityData to 14 Oct 2026

Selecting Belief-State Approximations in Simulators with Latent States

arXiv 2511.20870 ↗First posted 25 Nov 2025cs.LG cs.AI stat.MLcited by 0

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Abstract (arXiv)

State resetting is a fundamental but often overlooked capability of simulators. It supports sample-based planning by allowing resets to previously encountered simulation states, and enables calibration of simulators using real data by resetting to states observed in real-system traces. While often taken for granted, state resetting in complex simulators can be nontrivial: when the simulator comes with latent variables (states), state resetting requires sampling from the posterior over the latent state given the observable history, a.k.a. the belief state (Silver and Veness, 2010). While exact sampling is often infeasible, many approximate belief-state samplers can be constructed, raising the question of how to select among them using only sampling access to the simulator. In this paper, we show that this problem reduces to a general conditional distribution-selection task and develop a new algorithm and analysis under sampling-only access. Building on this reduction, the belief-state selection problem admits two different formulations: latent state-based selection, which directly targets the conditional distribution of the latent state, and observation-based selection, which targets the induced distribution over the observation. Interestingly, these formulations differ in how their guarantees interact with the downstream roll-out methods: perhaps surprisingly, observation-based selection may fail under the most natural roll-out method (which we call Single-Reset) but enjoys guarantees under the less conventional alternative (which we call Repeated-Reset). Together with discussion on issues such as distribution shift and the choice of sampling policies, our paper reveals a rich landscape of algorithmic choices, theoretical nuances, and open questions, in this seemingly simple problem.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 12 of its 28 references that are in the map. First posted on arXiv 25 Nov 2025.

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References · 12

  1. 2019The frontier of simulation-based inferencecited by 502
  2. 2019Go-Explore: a New Approach for Hard-Exploration Problemscited by 212
  3. 2021Benchmarking Simulation-Based Inferencecited by 162
  4. 2020Batch Value-function Approximation with Only Realizabilitycited by 104
  5. 2020Approximate information state for approximate planning and reinforcement learning in partially observed systemscited by 70
  6. 2020Bridging the Imitation Gap by Adaptive Insubordinationcited by 38
  7. 2021Towards Hyperparameter-free Policy Selection for Offline Reinforcement Learningcited by 32
  8. 2019On Value Functions and the Agent-Environment Boundarycited by 19
  9. 2024On the Curses of Future and History in Future-dependent Value Functions for Off-policy Evaluationcited by 10
  10. 2025Statistical Tractability of Off-policy Evaluation of History-dependent Policies in POMDPscited by 8
  11. 2025Model Selection for Off-policy Evaluation: New Algorithms and Experimental Protocolcited by 6
  12. 2018High-confidence error estimates for learned value functionscited by 4

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