Trajectory Conditioned Cross-embodiment Skill Transfer
Not on the map. Why?
Abstract (arXiv)
Learning manipulation skills from human demonstration videos presents a promising yet challenging problem, primarily due to the significant embodiment gap between human body and robot manipulators. Existing methods rely on paired datasets or hand-crafted rewards, which limit scalability and generalization. We propose TrajSkill, a framework for Trajectory Conditioned Cross-embodiment Skill Transfer, enabling robots to acquire manipulation skills directly from human demonstration videos. Our key insight is to represent human motions as sparse optical flow trajectories, which serve as embodiment-agnostic motion cues by removing morphological variations while preserving essential dynamics. Conditioned on these trajectories together with visual and textual inputs, TrajSkill jointly synthesizes temporally consistent robot manipulation videos and translates them into executable actions, thereby achieving cross-embodiment skill transfer. Extensive experiments are conducted, and the results on simulation data (MetaWorld) show that TrajSkill reduces FVD by 39.6% and KVD by 36.6% compared with the state-of-the-art, and improves cross-embodiment success rate by up to 16.7%. Real-robot experiments in kitchen manipulation tasks further validate the effectiveness of our approach, demonstrating practical human-to-robot skill transfer across embodiments.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 42 of its 46 references that are in the map. First posted on arXiv 9 Oct 2025.
Builds on
42 of 46 references.
References · 42
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
- 2022Video Diffusion Modelscited by 2,305
- 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,261
- 2022Imagen Video: High Definition Video Generation with Diffusion Modelscited by 1,778
- 2024Octo: An Open-Source Generalist Robot Policycited by 1,484
- 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
- 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
- 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 694
- 2024Movie Gen: A Cast of Media Foundation Modelscited by 644
- 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 580
30 more
- 2023VideoCrafter1: Open Diffusion Models for High-Quality Video Generationcited by 535
- 2025SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Roboticscited by 530
- 2023Learning Universal Policies via Text-Guided Video Generationcited by 522
- 2025SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Modelcited by 519
- 2023VideoComposer: Compositional Video Synthesis with Motion Controllabilitycited by 464
- 2023Learning Interactive Real-World Simulatorscited by 458
- 2024TinyVLA: Towards Fast, Data-Efficient Vision-Language-Action Models for Robotic Manipulationcited by 339
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2023Zero-Shot Robotic Manipulation with Pretrained Image-Editing Diffusion Modelscited by 269
- 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 264
- 2023MimicPlay: Long-Horizon Imitation Learning by Watching Human Playcited by 223
- 2023Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?cited by 218
- 2023MotionDirector: Motion Customization of Text-to-Video Diffusion Modelscited by 173
- 2022Masked World Models for Visual Controlcited by 170
- 2017Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translationcited by 167
- 2023Learning to Act from Actionless Videos through Dense Correspondencescited by 164
- 2024Vidu: a Highly Consistent, Dynamic and Skilled Text-to-Video Generator with Diffusion Modelscited by 160
- 2024DragAnything: Motion Control for Anything using Entity Representationcited by 159
- 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 111
- 2021Learning by Watching: Physical Imitation of Manipulation Skills from Human Videoscited by 87
- 2023VMC: Video Motion Customization using Temporal Attention Adaption for Text-to-Video Diffusion Modelscited by 86
- 2023XSkill: Cross Embodiment Skill Discoverycited by 75
- 2025Motion Tracks: A Unified Representation for Human-Robot Transfer in Few-Shot Imitation Learningcited by 59
- 2025Hume: Introducing System-2 Thinking in Visual-Language-Action Modelcited by 56
- 2021Human Hands as Probes for Interactive Object Understandingcited by 52
- 2023Seer: Language Instructed Video Prediction with Latent Diffusion Modelscited by 52
- 2024Vid2Robot: End-to-end Video-conditioned Policy Learning with Cross-Attention Transformerscited by 52
- 2025Meta-World+: An Improved, Standardized, RL Benchmarkcited by 43
- 2018One-Shot Hierarchical Imitation Learning of Compound Visuomotor Taskscited by 33
- 2025Human2Robot: Learning Robot Actions from Paired Human-Robot Videoscited by 25
Built on by
Citing papers per year: 2026: 3.
3 papers.