mlsanityData to 14 Oct 2026

Controllable Generation of Large-Scale 3D Urban Layouts with Semantic and Structural Guidance

arXiv 2509.23804 ↗First posted 28 Sep 2025cs.CVcited by 1

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Abstract (arXiv)

Urban modeling is essential for city planning, scene synthesis, and gaming. Existing image-based methods generate diverse layouts but often lack geometric continuity and scalability, while graph-based methods capture structural relations yet overlook parcel semantics. We present a controllable framework for large-scale 3D vector urban layout generation, conditioned on both geometry and semantics. By fusing geometric and semantic attributes, introducing edge weights, and embedding building height in the graph, our method extends 2D layouts to realistic 3D structures. It also enables users to directly control the output by modifying semantic attributes. Experiments show that it produces valid, large-scale urban models, offering an effective tool for data-driven planning and design.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 7 of its 49 references that are in the map. First posted on arXiv 28 Sep 2025.

Builds on

7 of 49 references.

References · 7

  1. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
  2. 2017Graph Attention Networkscited by 8,923
  3. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,527
  4. 2017Modeling Relational Data with Graph Convolutional Networkscited by 1,694
  5. 2018Junction Tree Variational Autoencoder for Molecular Graph Generationcited by 652
  6. 2018Constrained Graph Variational Autoencoders for Molecule Designcited by 185
  7. 2023CityDreamer: Compositional Generative Model of Unbounded 3D Citiescited by 76

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Citing papers per year: 2025: 1.

1 paper.