Inject, Fork, Compare: Defining an Interaction Vocabulary for Multi-Agent Simulation Platforms
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
LLM-based multi-agent simulations are a rapidly growing field of research, but current simulations often lack clear modes for interaction and analysis, limiting the "what if" scenarios researchers are able to investigate. In this demo, we define three core operations for interacting with multi-agent simulations: inject, fork, and compare. Inject allows researchers to introduce external events at any point during simulation execution. Fork creates independent timeline branches from any timestamp, preserving complete state while allowing divergent exploration. Compare facilitates parallel observation of multiple branches, revealing how different interventions lead to distinct emergent behaviors. Together, these operations establish a vocabulary that transforms linear simulation workflows into interactive, explorable spaces. We demonstrate this vocabulary through a commodity market simulation with fourteen AI agents, where researchers can inject contrasting events and observe divergent outcomes across parallel timelines. By defining these fundamental operations, we provide a starting point for systematic causal investigation in LLM-based agent simulations, moving beyond passive observation toward active experimentation.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 8 of its 8 references that are in the map. First posted on arXiv 17 Sep 2025.
Builds on
8 of 8 references.
Closest ancestors · 3
Same direction, newest first
- 2025Simulating Rumor Spreading in Social Networks using LLM Agents3 Feb
- 2024From Individual to Society: A Survey on Social Simulation Driven by Large Language Model-based Agents4 Dec
- 2023Generative Agents: Interactive Simulacra of Human Behavior7 Apr
Other references · 5
- 2022Social Simulacra: Creating Populated Prototypes for Social Computing Systemscited by 301
- 2025LLM Social Simulations Are a Promising Research Methodcited by 99
- 2024Y Social: an LLM-powered Social Media Digital Twincited by 44
- 2024A Simulation System Towards Solving Societal-Scale Manipulationcited by 12
- 2025SimSpark: Interactive Simulation of Social Media Behaviorscited by 5
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2025Simulation Agent: A Framework for Integrating Simulation and Large Language Models for Enhanced Decision-Making
- 2025Static Sandboxes Are Inadequate: Modeling Societal Complexity Requires Open-Ended Co-Evolution in LLM-Based Multi-Agent Simulations
- 2026Toward Scalable Verifiable Reward: Proxy State-Based Evaluation for Multi-turn Tool-Calling LLM Agents
- 2026Emergence World: A Platform for Evaluating Long-Horizon Multi-Agent Autonomy
- 2025Carbon and Silicon, Coexist or Compete? A Survey on Human-AI Interactions in Agent-based Modeling and Simulation
- 2026EASE Configuration Facilitates A Reproducible Science of LLM Social Simulations
- 2025Simulating Teams with LLM Agents: Interactive 2D Environments for Studying Human-AI Dynamics
- 2026Human-Simulation Interaction: From Prediction to Exploration in LLM Agent Simulations for Policy