mlsanityData to 7 Oct 2026

Multi-layer Abstraction for Nested Generation of Options (MANGO) in Hierarchical Reinforcement Learning

arXiv 2508.17751 ↗First posted 25 Aug 2025cs.LGcited by 1

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Abstract (arXiv)

This paper introduces MANGO (Multilayer Abstraction for Nested Generation of Options), a novel hierarchical reinforcement learning framework designed to address the challenges of long-term sparse reward environments. MANGO decomposes complex tasks into multiple layers of abstraction, where each layer defines an abstract state space and employs options to modularize trajectories into macro-actions. These options are nested across layers, allowing for efficient reuse of learned movements and improved sample efficiency. The framework introduces intra-layer policies that guide the agent's transitions within the abstract state space, and task actions that integrate task-specific components such as reward functions. Experiments conducted in procedurally-generated grid environments demonstrate substantial improvements in both sample efficiency and generalization capabilities compared to standard RL methods. MANGO also enhances interpretability by making the agent's decision-making process transparent across layers, which is particularly valuable in safety-critical and industrial applications. Future work will explore automated discovery of abstractions and abstract actions, adaptation to continuous or fuzzy environments, and more robust multi-layer training strategies.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 5 of its 15 references that are in the map. First posted on arXiv 25 Aug 2025.

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5 of 15 references.

References · 5

  1. 2020Reward Machines: Exploiting Reward Function Structure in Reinforcement Learningcited by 183
  2. 2021People construct simplified mental representations to plancited by 45
  3. 2021Discovery of Options via Meta-Learned Subgoalscited by 27
  4. 2022A Theory of Abstraction in Reinforcement Learningcited by 26
  5. 2018Learning Representations in Model-Free Hierarchical Reinforcement Learningcited by 13

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